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Standing Troops (Eighth Edition)

Standing Troops

Eighth Edition — Common

Creature Human Soldier

Standing Troops is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Standing Troops (Eighth Edition)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

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Rating:

5.27/10

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Cards like Standing Troops in Standard format:

Affa Protector

Affa Protector

Creature Human Soldier Ally (1/4)

Vigilance

7.3 /10
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Woodland Patrol

Woodland Patrol

Creature Human Scout (3/2)

Vigilance

6.6 /10
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Aerial Responder

Aerial Responder

Creature Dwarf Soldier (2/3)

Flying, vigilance, lifelink

8.5 /10
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Trusty Companion

Trusty Companion

Creature Hyena (3/2)

Vigilance

Trusty Companion can't attack alone.

6.4 /10
$0.19
Eagle of the Watch

Eagle of the Watch

Creature Bird (2/1)

Flying, vigilance

5.1 /10
$0.14
Odric  Lunarch Marshal

Odric, Lunarch Marshal

Legendary Creature Human Soldier (3/3)

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

6.1 /10
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Inquisitor s Ox

Inquisitor's Ox

Creature Ox (2/5)

Delirium Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.

6.5 /10
$0.15
Makindi Patrol

Makindi Patrol

Creature Human Knight Ally (2/3)

Rally Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

5.8 /10
$0.13
Aether Inspector

Aether Inspector

Creature Dwarf Artificer (2/3)

Vigilance

When Aether Inspector enters the battlefield, you get (two energy counters).

Whenever Aether Inspector attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.

5.5 /10
$0.15
Wall of Resurgence

Wall of Resurgence

Creature Wall (0/6)

Defender

When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

7.8 /10
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Nearheath Chaplain

Nearheath Chaplain

Creature Human Cleric (3/1)

Lifelink

, Exile Nearheath Chaplain from your graveyard: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.

6.5 /10
$0.21
Paranoid Parish Blade

Paranoid Parish-Blade

Creature Human Soldier (3/2)

Delirium Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.

6.8 /10
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Spawnbinder Mage

Spawnbinder Mage

Creature Human Wizard Ally (2/4)

Cohort , Tap an untapped Ally you control: Tap target creature.

7.3 /10
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Deadeye Harpooner

Deadeye Harpooner

Creature Dwarf Warrior (2/2)

Revolt When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.

5.4 /10
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Arashin Foremost

Arashin Foremost

Creature Human Warrior (2/2)

Double strike

Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.

6.4 /10
$0.48
Gearshift Ace

Gearshift Ace

Creature Dwarf Pilot (2/1)

First strike

Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn.

7.1 /10
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Stone Haven Medic

Stone Haven Medic

Creature Kor Cleric (1/3)

, : You gain 1 life.

6.2 /10
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Fortified Rampart

Fortified Rampart

Creature Wall (0/6)

Defender

6.2 /10
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Felidar Guardian

Felidar Guardian

Creature Cat Beast (1/4)

When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.

9.3 /10
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Dauntless Cathar

Dauntless Cathar

Creature Human Soldier (3/2)

, Exile Dauntless Cathar from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.

6.5 /10
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