Trade Routes
Eighth Edition — rare
Enchantment
Sets Trade Routes has been printed in:
Eighth Edition — rare
Enchantment
Sets Trade Routes has been printed in:
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Buy now! ▶Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked except by Walls.
Enchantment
Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
Enchantment
Players play with their hands revealed.
If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
Enchantment
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature doesn't untap during its controller's untap step.
Enchantment
Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Enchantment
: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Creatures don't untap during their controllers' untap steps.
Whenever a creature enters the battlefield, untap all creatures.
Enchantment
As Shifting Sky enters the battlefield, choose a color.
All nonland permanents are the chosen color.
Enchantment
When Wrath of Marit Lage enters the battlefield, tap all red creatures.
Red creatures don't untap during their controllers' untap steps.
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