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Assembled Alphas (Eldritch Moon)

Assembled Alphas

Eldritch Moon — rare

Creature — Wolf

Sets Assembled Alphas has been printed in:

Assembled Alphas (Eldritch Moon)

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Rating:

4.51/10

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Cards like Assembled Alphas in Eldritch Moon:

Mirrorwing Dragon

Mirrorwing Dragon

Creature — Dragon (4/5)

Flying
Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.

7.4 /10
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VildinPack Outcast  Dronepack Kindred

Vildin-Pack Outcast // Dronepack Kindred

Creature — Werewolf Horror // Creature — Eldrazi Werewolf (4/4)

Trample
: Vildin-Pack Outcast gets +1/-1 until end of turn.
: Transform Vildin-Pack Outcast.

Dronepack Kindred

Trample
: Dronepack Kindred gets +1/+0 until end of turn.

2.3 /10
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Smoldering Werewolf  Erupting Dreadwolf

Smoldering Werewolf // Erupting Dreadwolf

Creature — Werewolf Horror // Creature — Eldrazi Werewolf (3/2)

When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures.
: Transform Smoldering Werewolf.

Erupting Dreadwolf

Whenever Erupting Dreadwolf attacks, it deals 2 damage to any target.

3.4 /10
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Ulrich of the Krallenhorde  Ulrich Uncontested Alpha

Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha

Legendary Creature — Human Werewolf // Legendary Creature — (4/4)

Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.

Ulrich, Uncontested Alpha

Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.

7.2 /10
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Weaver of Lightning

Weaver of Lightning

Creature — Human Shaman (1/4)

Reach
Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls.

4.2 /10
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ThermoAlchemist

Thermo-Alchemist

Creature — Human Shaman (0/3)

Defender
: Thermo-Alchemist deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.

9.6 /10
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Stromkirk Occultist

Stromkirk Occultist

Creature — Vampire Horror (3/2)

Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.8 /10
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Wretched Gryff

Wretched Gryff

Creature — Eldrazi Hippogriff (3/4)

Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, draw a card.
Flying

3.4 /10
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Chittering Host

Chittering Host

Creature — Eldrazi Horror (5/6)

Haste
Menace (This creature can't be blocked except by two or more creatures.)
When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn.

10 /10
--
Deranged Whelp

Deranged Whelp

Creature — Wolf (2/1)

Menace (This creature can't be blocked except by two or more creatures.)

2.7 /10
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Docent of Perfection  Final Iteration

Docent of Perfection // Final Iteration

Creature — Insect Horror // Creature — Eldrazi Insect (5/4)

Flying
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection.

Final Iteration

Flying
Wizards you control get +2/+1 and have flying.
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.

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Faithbearer Paladin

Faithbearer Paladin

Creature — Human Knight (3/4)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

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Hanweir Garrison

Hanweir Garrison

Creature — Human Soldier (2/3)

Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking.
(Melds with Hanweir Battlements.)

9.1 /10
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Impetuous Devils

Impetuous Devils

Creature — Devil (6/1)

Trample, haste
When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able.
At the beginning of the end step, sacrifice Impetuous Devils.

5.5 /10
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Noosegraf Mob

Noosegraf Mob

Creature — Zombie (0/0)

Noosegraf Mob enters the battlefield with five +1/+1 counters on it.
Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.

7.9 /10
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Ulvenwald Observer

Ulvenwald Observer

Creature — Treefolk (6/6)

Whenever a creature you control with toughness 4 or greater dies, draw a card.

6.9 /10
$0.28
Bloodhall Priest

Bloodhall Priest

Creature — Vampire Cleric (4/4)

Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.7 /10
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Brazen Wolves

Brazen Wolves

Creature — Wolf (2/3)

Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn.

2.1 /10
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Bruna the Fading Light

Bruna, the Fading Light

Legendary Creature — Angel Horror (5/7)

When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield.
Flying, vigilance
(Melds with Gisela, the Broken Blade.)

9.2 /10
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Conduit of Storms  Conduit of Emrakul

Conduit of Storms // Conduit of Emrakul

Creature — Werewolf Horror // Creature — Eldrazi Werewolf (2/3)

Whenever Conduit of Storms attacks, add at the beginning of your next main phase this turn.
: Transform Conduit of Storms.

Conduit of Emrakul

Whenever Conduit of Emrakul attacks, add at the beginning of your next main phase this turn.

4.6 /10
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