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Clear Shot (Eldritch Moon)

Clear Shot

Eldritch Moon — Uncommon

Instant

Clear Shot is legal in the following formats:

Standard
Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Clear Shot (Eldritch Moon)
Price: PaperMTGO

TCGPlayer avg. price:

$0.21

$0.01 $0.21 $0.99
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Rating:

4.5/10

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Ambuscade

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Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

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Nature s Way

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Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

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--
Moonlight Hunt

Moonlight Hunt

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Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.

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Woodcutter s Grit

Woodcutter's Grit

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Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

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--
Hunt the Weak

Hunt the Weak

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Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

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Gift of Strength

Gift of Strength

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Target creature gets +3/+3 and gains reach until end of turn.

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Highspire Infusion

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Target creature gets +3/+3 until end of turn. You get (two energy counters).

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Spidery Grasp

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Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)

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Prepare    Fight
//

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

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Rabid Bite

Rabid Bite

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Target creature you control deals damage equal to its power to target creature you don't control.

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Swell of Growth

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Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

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Aim High

Aim High

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Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

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Elemental Uprising

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Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.

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Waxing Moon

Waxing Moon

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Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.

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Synchronized Strike

Synchronized Strike

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Untap up to two target creatures. They each get +2/+2 until end of turn.

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Infuse with the Elements

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Converge Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn.

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Heroic Intervention

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Permanents you control gain hexproof and indestructible until end of turn.

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Pulse of Murasa

Pulse of Murasa

Instant

Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

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Without Weakness

Without Weakness

Instant

Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Cycling (, Discard this card: Draw a card.)

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Blossoming Defense

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Target creature you control gets +2/+2 and gains hexproof until end of turn.

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