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Foul Emissary (Eldritch Moon)

Foul Emissary

Eldritch Moon — uncommon

Creature — Human Horror

Sets Foul Emissary has been printed in:

Foul Emissary (Eldritch Moon)

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Cards like Foul Emissary in Eldritch Moon:

Courageous Outrider

Courageous Outrider

Creature — Human Scout (3/4)

When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

2.8 /10
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Emrakuls Evangel

Emrakul's Evangel

Creature — Human Horror (3/2)

, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way.

6.7 /10
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Shrill Howler  Howling Chorus

Shrill Howler // Howling Chorus

Creature — Werewolf Horror // Creature — Eldrazi Werewolf (3/1)

Creatures with power less than Shrill Howler's power can't block it.
: Transform Shrill Howler.

Howling Chorus

Creatures with power less than Howling Chorus's power can't block it.
Whenever Howling Chorus deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token.

3.1 /10
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Extricator of Sin  Extricator of Flesh

Extricator of Sin // Extricator of Flesh

Creature — Human Cleric // Creature — Eldrazi Horror (0/3)

When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.
Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.

Extricator of Flesh

Eldrazi you control have vigilance.
, , Sacrifice a non-Eldrazi creature: Create a 3/2 colorless Eldrazi Horror creature token.

3 /10
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Enlightened Maniac

Enlightened Maniac

Creature — Human (0/2)

When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token.

2.1 /10
$0.02
Grim Flayer

Grim Flayer

Creature — Human Warrior (2/2)

Trample
Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

6 /10
$0.39
Desperate Sentry

Desperate Sentry

Creature — Human Soldier (1/2)

When Desperate Sentry dies, create a 3/2 colorless Eldrazi Horror creature token.
Delirium — Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.

2.8 /10
$0.01
Wharf Infiltrator

Wharf Infiltrator

Creature — Human Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.
Whenever you discard a creature card, you may pay . If you do, create a 3/2 colorless Eldrazi Horror creature token.

8.5 /10
$0.20
Spirit of the Hunt

Spirit of the Hunt

Creature — Wolf Spirit (3/3)

Flash
When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

5.9 /10
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Haunted Dead

Haunted Dead

Creature — Zombie (2/2)

When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.
, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.

3.8 /10
$0.08
Mournwillow

Mournwillow

Creature — Plant Skeleton (3/2)

Haste
Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.

3.3 /10
$0.09
Ishkanah Grafwidow

Ishkanah, Grafwidow

Legendary Creature — Spider (3/5)

Reach
Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.
: Target opponent loses 1 life for each Spider you control.

7.6 /10
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Primal Druid

Primal Druid

Creature — Human Druid (0/3)

When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

6.5 /10
$0.05
Swift Spinner

Swift Spinner

Creature — Spider (2/3)

Flash (You may cast this spell any time you could cast an instant.)
Reach (This creature can block creatures with flying.)

4.1 /10
$0.05
Backwoods Survivalists

Backwoods Survivalists

Creature — Human Warrior (4/3)

Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.

0.6 /10
$0.03
Bloodbriar

Bloodbriar

Creature — Plant Elemental (2/3)

Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.

4.4 /10
$0.02
Geist of the Archives

Geist of the Archives

Creature — Spirit (0/4)

Defender
At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

7 /10
$0.21
Gisa and Geralf

Gisa and Geralf

Legendary Creature — Human Wizard (4/4)

When Gisa and Geralf enters the battlefield, mill four cards.
Once during each of your turns, you may cast a Zombie creature spell from your graveyard.

9.1 /10
$0.38
Hanweir the Writhing Township

Hanweir, the Writhing Township

Legendary Creature — Eldrazi Ooze (7/4)

Trample, haste
Whenever Hanweir, the Writhing Township attacks, create two 3/2 colorless Eldrazi Horror creature tokens that are tapped and attacking.

10 /10
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Herons Grace Champion

Heron's Grace Champion

Creature — Human Knight (3/3)

Flash
Lifelink
When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.

6.9 /10
$0.15

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