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Hanweir  the Writhing Township (Eldritch Moon)

Hanweir, the Writhing Township

Eldritch Moon — Rare

Creature Human Soldier

Hanweir, the Writhing Township is legal in the following formats:

Block
Standard
Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Hanweir  the Writhing Township (Eldritch Moon)
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Rating:

5.28/10

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Cards like Hanweir, the Writhing Township in Standard format:

Hanweir Garrison

Hanweir Garrison

Creature Human Soldier (2/3)

Whenever Hanweir Garrison attacks, put two 1/1 red Human creature tokens onto the battlefield tapped and attacking.

(Melds with Hanweir Battlements.)

7.9 /10
$1.38
Kari Zev  Skyship Raider

Kari Zev, Skyship Raider

Legendary Creature Human Pirate (1/3)

First strike, menace

Whenever Kari Zev, Skyship Raider attacks, create a legendary 2/1 red Monkey creature token named Ragavan that's tapped and attacking. Exile that token at end of combat.

7.5 /10
$0.64
Aether Chaser

Aether Chaser

Creature Human Artificer (2/1)

First strike

When Aether Chaser enters the battlefield, you get (two energy counters).

Whenever Aether Chaser attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.

8.2 /10
$0.15
Scrapper Champion

Scrapper Champion

Creature Human Artificer (2/2)

Double strike (This creature deals both first-strike and regular combat damage.)

When Scrapper Champion enters the battlefield, you get (two energy counters).

Whenever Scrapper Champion attacks, you may pay . If you do, put a +1/+1 counter on it.

6 /10
$0.17
Maulfist Doorbuster

Maulfist Doorbuster

Creature Human Warrior (4/2)

When Maulfist Doorbuster enters the battlefield, you get (two energy counters).

Whenever Maulfist Doorbuster attacks, you may pay . If you do, target creature can't block this turn.

6 /10
$0.19
Akoum Stonewaker

Akoum Stonewaker

Creature Human Shaman (2/1)

Landfall Whenever a land enters the battlefield under your control, you may pay . If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step.

5.9 /10
$0.20
Thriving Grubs

Thriving Grubs

Creature Gremlin (2/1)

When Thriving Grubs enters the battlefield, you get (two energy counters).

Whenever Thriving Grubs attacks, you may pay . If you do, put a +1/+1 counter on it.

6.4 /10
$0.14
Firemantle Mage

Firemantle Mage

Creature Human Shaman Ally (2/2)

Rally Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

5.9 /10
$0.19
Akoum Firebird

Akoum Firebird

Creature Phoenix (3/3)

Flying, haste

Akoum Firebird attacks each turn if able.

Landfall Whenever a land enters the battlefield under your control, you may pay . If you do, return Akoum Firebird from your graveyard to the battlefield.

6.7 /10
$0.52
Valakut Predator

Valakut Predator

Creature Elemental (2/2)

Landfall Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.

5.8 /10
$0.14
Erupting Dreadwolf

Erupting Dreadwolf

Creature Werewolf Horror (3/2)

When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures.

: Transform Smoldering Werewolf.

5.2 /10
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Smoldering Werewolf

Smoldering Werewolf

Creature Werewolf Horror (3/2)

When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures.

: Transform Smoldering Werewolf.

6.2 /10
$0.19
Ondu Champion

Ondu Champion

Creature Minotaur Warrior Ally (4/3)

Rally Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn.

5.8 /10
$0.14
Chasm Guide

Chasm Guide

Creature Goblin Scout Ally (3/2)

Rally Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.

5.7 /10
$0.19
Embodiment of Fury

Embodiment of Fury

Creature Elemental (4/3)

Trample

Land creatures you control have trample.

Landfall Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

6.5 /10
$0.20
Tunneling Geopede

Tunneling Geopede

Creature Insect (3/2)

Landfall Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.

5.7 /10
$0.20
Reckless Bushwhacker

Reckless Bushwhacker

Creature Goblin Warrior Ally (2/1)

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Haste

When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.

9.3 /10
$0.79
Impetuous Devils

Impetuous Devils

Creature Devil (6/1)

Trample, haste

When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able.

At the beginning of the end step, sacrifice Impetuous Devils.

5.6 /10
$0.24
Spireside Infiltrator

Spireside Infiltrator

Creature Human Rogue (3/2)

Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent.

6.4 /10
$0.14
Brazen Wolves

Brazen Wolves

Creature Wolf (2/3)

Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn.

6.9 /10
$0.15

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