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Liliana s Elite (Eldritch Moon)

Liliana's Elite

Eldritch Moon — uncommon

Creature — Zombie

Liliana s Elite (Eldritch Moon)

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Cards like Liliana's Elite in Eldritch Moon:

Thraben Foulbloods

Thraben Foulbloods

Creature — Zombie Dog (3/2)

Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

1.5 /10
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Haunted Dead

Haunted Dead

Creature — Zombie (2/2)

When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.
, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.

3.9 /10
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Weirded Vampire

Weirded Vampire

Creature — Vampire Horror (3/3)

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.1 /10
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Gavony Unhallowed

Gavony Unhallowed

Creature — Zombie (2/4)

Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.

4.3 /10
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Graf Rats

Graf Rats

Creature — Rat (2/1)

At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.

4.5 /10
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Grim Flayer

Grim Flayer

Creature — Human Warrior (2/2)

Trample
Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

6.1 /10
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Mournwillow

Mournwillow

Creature — Plant Skeleton (3/2)

Haste
Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.

3.3 /10
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Olivias Dragoon

Olivia's Dragoon

Creature — Vampire Berserker (2/2)

Discard a card: Olivia's Dragoon gains flying until end of turn.

4.5 /10
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Skirsdag Supplicant

Skirsdag Supplicant

Creature — Human Cleric (2/3)

, , Discard a card: Each player loses 2 life.

1.9 /10
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Stromkirk Condemned

Stromkirk Condemned

Creature — Vampire Horror (2/2)

Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn.

5.7 /10
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Tree of Perdition

Tree of Perdition

Creature — Plant (0/13)

Defender
: Exchange target opponent's life total with Tree of Perdition's toughness.

8.5 /10
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Wailing Ghoul

Wailing Ghoul

Creature — Zombie (1/3)

When Wailing Ghoul enters the battlefield, mill two cards.

4.1 /10
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Curious Homunculus  Voracious Reader

Curious Homunculus // Voracious Reader

Creature — Homunculus // Creature — Eldrazi Homunculus (1/1)

: Add . Spend this mana only to cast an instant or sorcery spell.
At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus.

Voracious Reader

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Instant and sorcery spells you cast cost less to cast.

7.8 /10
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Grizzled Angler  Grisly Anglerfish

Grizzled Angler // Grisly Anglerfish

Creature — Human // Creature — Eldrazi Fish (2/3)

: Mill two cards. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler.

Grisly Anglerfish

: Creatures your opponents control attack this turn if able.

1.5 /10
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Bloodhall Priest

Bloodhall Priest

Creature — Vampire Cleric (4/4)

Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Desperate Sentry

Desperate Sentry

Creature — Human Soldier (1/2)

When Desperate Sentry dies, create a 3/2 colorless Eldrazi Horror creature token.
Delirium — Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.

2.9 /10
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Gisa and Geralf

Gisa and Geralf

Legendary Creature — Human Wizard (4/4)

When Gisa and Geralf enters the battlefield, mill four cards.
Once during each of your turns, you may cast a Zombie creature spell from your graveyard.

9.1 /10
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Backwoods Survivalists

Backwoods Survivalists

Creature — Human Warrior (4/3)

Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.

0.6 /10
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Extricator of Sin  Extricator of Flesh

Extricator of Sin // Extricator of Flesh

Creature — Human Cleric // Creature — Eldrazi Horror (0/3)

When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.
Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.

Extricator of Flesh

Eldrazi you control have vigilance.
, , Sacrifice a non-Eldrazi creature: Create a 3/2 colorless Eldrazi Horror creature token.

3.1 /10
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Sanctifier of Souls

Sanctifier of Souls

Creature — Human Cleric (2/3)

Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.
, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.

1.9 /10
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