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Somberwald Stag (Eldritch Moon)

Somberwald Stag

Eldritch Moon — uncommon

Creature — Elk

Sets Somberwald Stag has been printed in:

Somberwald Stag (Eldritch Moon)

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Cards like Somberwald Stag in Eldritch Moon:

Ulrich of the Krallenhorde  Ulrich Uncontested Alpha

Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha

Legendary Creature — Human Werewolf // Legendary Creature — (4/4)

Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.

Ulrich, Uncontested Alpha

Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.

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Ishkanah Grafwidow

Ishkanah, Grafwidow

Legendary Creature — Spider (3/5)

Reach
Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.
: Target opponent loses 1 life for each Spider you control.

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Herons Grace Champion

Heron's Grace Champion

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Flash
Lifelink
When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.

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Ulvenwald Observer

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Creature — Treefolk (6/6)

Whenever a creature you control with toughness 4 or greater dies, draw a card.

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Swift Spinner

Swift Spinner

Creature — Spider (2/3)

Flash (You may cast this spell any time you could cast an instant.)
Reach (This creature can block creatures with flying.)

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Tangleclaw Werewolf  Fibrous Entangler

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Creature — Werewolf Horror // Creature — Eldrazi Werewolf (2/4)

Tangleclaw Werewolf can block an additional creature each combat.
: Transform Tangleclaw Werewolf.

Fibrous Entangler

Vigilance
Fibrous Entangler must be blocked if able.
Fibrous Entangler can block an additional creature each combat.

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Backwoods Survivalists

Backwoods Survivalists

Creature — Human Warrior (4/3)

Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.

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Midnight Scavengers

Midnight Scavengers

Creature — Human Rogue (3/3)

When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand.
(Melds with Graf Rats.)

4.4 /10
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Smoldering Werewolf  Erupting Dreadwolf

Smoldering Werewolf // Erupting Dreadwolf

Creature — Werewolf Horror // Creature — Eldrazi Werewolf (3/2)

When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures.
: Transform Smoldering Werewolf.

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Whenever Erupting Dreadwolf attacks, it deals 2 damage to any target.

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Spirit of the Hunt

Spirit of the Hunt

Creature — Wolf Spirit (3/3)

Flash
When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

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Stensia Innkeeper

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Creature — Vampire (3/3)

When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.

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Subjugator Angel

Subjugator Angel

Creature — Angel (4/3)

Flying
When Subjugator Angel enters the battlefield, tap all creatures your opponents control.

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Enlightened Maniac

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Creature — Human (0/2)

When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token.

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Foul Emissary

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Creature — Human Horror (1/1)

When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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Gisa and Geralf

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Legendary Creature — Human Wizard (4/4)

When Gisa and Geralf enters the battlefield, mill four cards.
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Haunted Dead

Haunted Dead

Creature — Zombie (2/2)

When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.
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Courageous Outrider

Courageous Outrider

Creature — Human Scout (3/4)

When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

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Laboratory Brute

Laboratory Brute

Creature — Zombie Horror (3/3)

When Laboratory Brute enters the battlefield, mill four cards.

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Thalia's Lancers

Creature — Human Knight (4/4)

First strike
When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.

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Bloodhall Priest

Bloodhall Priest

Creature — Vampire Cleric (4/4)

Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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