Stensia Banquet
Eldritch Moon — common
Sorcery
Stensia Banquet deals damage to target opponent or planeswalker equal to the number of Vampires you control.
Draw a card.
"We can't win a war on an empty stomach, can we?" —Olivia Voldaren
Eldritch Moon — common
Sorcery
Stensia Banquet deals damage to target opponent or planeswalker equal to the number of Vampires you control.
Draw a card.
"We can't win a war on an empty stomach, can we?" —Olivia Voldaren
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Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control.
Sorcery
Scrapyard Salvo deals damage to target player or planeswalker equal to the number of artifact cards in your graveyard.
Sorcery
Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.
Sorcery
Rumbling Rockslide deals damage to target creature equal to the number of lands you control.
Sorcery
Spitting Earth deals damage to target creature equal to the number of Mountains you control.
Sorcery
Eternal Flame deals X damage to target opponent or planeswalker and half X damage, rounded up, to you, where X is the number of Mountains you control.
Tribal Sorcery — Giant
Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.
Sorcery
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Cycling (, Discard this card: Draw a card.)
Sorcery
Molten Impact deals 4 damage to target creature or planeswalker. If excess damage was dealt this way, when you cast your next instant or sorcery spell, Molten Impact deals damage equal to the excess to target creature or planeswalker an opponent controls.
Sorcery
Each player shuffles the cards from their hand into their library, then draws that many cards.
Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
Sorcery
Flame Jet deals 3 damage to target player or planeswalker.
Cycling (, Discard this card: Draw a card.)
Sorcery
Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.
Sorcery
Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
Sorcery
Acidic Soil deals damage to each player equal to the number of lands they control.
Sorcery
Target creature you control deals damage equal to its power to target player.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Sorcery
Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.
Sorcery — Arcane
Spiraling Embers deals damage to any target equal to the number of cards in your hand.
Sorcery
Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.
Sorcery
Target opponent reveals the top card of their library. Cerebral Eruption deals damage equal to the revealed card's mana value to that player and each creature that player controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.
Sorcery
Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target player discards all the cards in their hand, then draws that many cards.
• Collective Defiance deals 4 damage to target creature.
• Collective Defiance deals 3 damage to target opponent or planeswalker.
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