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Stensia Innkeeper (Eldritch Moon)

Stensia Innkeeper

Eldritch Moon — common

Creature — Vampire

Sets Stensia Innkeeper has been printed in:

Stensia Innkeeper (Eldritch Moon)

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Cards like Stensia Innkeeper in Eldritch Moon:

Niblis of Frost

Niblis of Frost

Creature — Spirit (3/3)

Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

8 /10
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Smoldering Werewolf  Erupting Dreadwolf

Smoldering Werewolf // Erupting Dreadwolf

Creature — Werewolf Horror // Creature — Eldrazi Werewolf (3/2)

When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures.
: Transform Smoldering Werewolf.

Erupting Dreadwolf

Whenever Erupting Dreadwolf attacks, it deals 2 damage to any target.

3.4 /10
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Weaver of Lightning

Weaver of Lightning

Creature — Human Shaman (1/4)

Reach
Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls.

4.1 /10
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Fogwalker

Fogwalker

Creature — Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)
When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

3.7 /10
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Impetuous Devils

Impetuous Devils

Creature — Devil (6/1)

Trample, haste
When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able.
At the beginning of the end step, sacrifice Impetuous Devils.

5.5 /10
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Conduit of Storms  Conduit of Emrakul

Conduit of Storms // Conduit of Emrakul

Creature — Werewolf Horror // Creature — Eldrazi Werewolf (2/3)

Whenever Conduit of Storms attacks, add at the beginning of your next main phase this turn.
: Transform Conduit of Storms.

Conduit of Emrakul

Whenever Conduit of Emrakul attacks, add at the beginning of your next main phase this turn.

4.7 /10
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Hanweir Garrison

Hanweir Garrison

Creature — Human Soldier (2/3)

Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking.
(Melds with Hanweir Battlements.)

9.1 /10
$2.84
Insatiable Gorgers

Insatiable Gorgers

Creature — Vampire Berserker (5/3)

Insatiable Gorgers attacks each combat if able.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.1 /10
$0.07
Mirrorwing Dragon

Mirrorwing Dragon

Creature — Dragon (4/5)

Flying
Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.

7.4 /10
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Nebelgast Herald

Nebelgast Herald

Creature — Spirit (2/1)

Flash (You may cast this spell any time you could cast an instant.)
Flying
Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls.

7.3 /10
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Stromkirk Occultist

Stromkirk Occultist

Creature — Vampire Horror (3/2)

Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.8 /10
$0.25
Brazen Wolves

Brazen Wolves

Creature — Wolf (2/3)

Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn.

2.1 /10
$0.02
Bloodhall Priest

Bloodhall Priest

Creature — Vampire Cleric (4/4)

Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.7 /10
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VildinPack Outcast  Dronepack Kindred

Vildin-Pack Outcast // Dronepack Kindred

Creature — Werewolf Horror // Creature — Eldrazi Werewolf (4/4)

Trample
: Vildin-Pack Outcast gets +1/-1 until end of turn.
: Transform Vildin-Pack Outcast.

Dronepack Kindred

Trample
: Dronepack Kindred gets +1/+0 until end of turn.

2.3 /10
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Ishkanah Grafwidow

Ishkanah, Grafwidow

Legendary Creature — Spider (3/5)

Reach
Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.
: Target opponent loses 1 life for each Spider you control.

7.5 /10
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Spell Queller

Spell Queller

Creature — Spirit (2/3)

Flash
Flying
When Spell Queller enters the battlefield, exile target spell with mana value 4 or less.
When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.

7.1 /10
$1.13
Ulrich of the Krallenhorde  Ulrich Uncontested Alpha

Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha

Legendary Creature — Human Werewolf // Legendary Creature — (4/4)

Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.

Ulrich, Uncontested Alpha

Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.

7.2 /10
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Gisa and Geralf

Gisa and Geralf

Legendary Creature — Human Wizard (4/4)

When Gisa and Geralf enters the battlefield, mill four cards.
Once during each of your turns, you may cast a Zombie creature spell from your graveyard.

9.1 /10
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Haunted Dead

Haunted Dead

Creature — Zombie (2/2)

When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.
, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.

3.8 /10
$0.07
Ironclad Slayer

Ironclad Slayer

Creature — Human Warrior (3/2)

When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand.

7.2 /10
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