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Thalia  Heretic Cathar (Eldritch Moon)

Thalia, Heretic Cathar

Eldritch Moon — Rare

Legendary Creature Human Soldier

Thalia, Heretic Cathar is legal in the following formats:

Block
Standard
Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Thalia  Heretic Cathar (Eldritch Moon)
Price: PaperMTGO

TCGPlayer avg. price:

$2.90

$1.70 $2.90 $7.99
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Rating:

8.86/10

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Cards like Thalia, Heretic Cathar in Standard format:

Kor Bladewhirl

Kor Bladewhirl

Creature Kor Soldier Ally (2/2)

Rally Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.

5.9 /10
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Knight of the White Orchid

Knight of the White Orchid

Creature Human Knight (2/2)

First strike

When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.

7.8 /10
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Ondu Greathorn

Ondu Greathorn

Creature Beast (2/3)

First strike

Landfall Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.

6.2 /10
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Odric  Lunarch Marshal

Odric, Lunarch Marshal

Legendary Creature Human Soldier (3/3)

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

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Gisela  the Broken Blade

Gisela, the Broken Blade

Legendary Creature Angel Horror (4/3)

Flying, first strike, lifelink

At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

8.9 /10
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Lantern Scout

Lantern Scout

Creature Human Scout Ally (3/2)

Rally Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.

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Makindi Patrol

Makindi Patrol

Creature Human Knight Ally (2/3)

Rally Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

5.8 /10
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Inspiring Captain

Inspiring Captain

Creature Human Knight (3/3)

When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.

6.5 /10
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Anafenza  Kin Tree Spirit

Anafenza, Kin-Tree Spirit

Legendary Creature Spirit Soldier (2/2)

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

7.8 /10
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Deadeye Harpooner

Deadeye Harpooner

Creature Dwarf Warrior (2/2)

Revolt When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.

5.4 /10
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Arashin Foremost

Arashin Foremost

Creature Human Warrior (2/2)

Double strike

Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.

6.4 /10
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It That Rides as One

It That Rides as One

Creature Human Knight (1/1)

First strike, lifelink

At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider.

5.2 /10
--
Drogskol Shieldmate

Drogskol Shieldmate

Creature Spirit Soldier (2/3)

Flash (You may cast this spell any time you could cast an instant.)

When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.

6.2 /10
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Lone Rider

Lone Rider

Creature Human Knight (1/1)

First strike, lifelink

At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider.

9.3 /10
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Gearshift Ace

Gearshift Ace

Creature Dwarf Pilot (2/1)

First strike

Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn.

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Paranoid Parish Blade

Paranoid Parish-Blade

Creature Human Soldier (3/2)

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Kor Scythemaster

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Kor Scythemaster has first strike as long as it's attacking.

7.3 /10
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Aviary Mechanic

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When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.

6.4 /10
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Fairgrounds Warden

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Creature Dwarf Soldier (1/3)

When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.

7.1 /10
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Apothecary Geist

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Flying

When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.

6.5 /10
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