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Ulvenwald Captive    Ulvenwald Abomination (Eldritch Moon)

Ulvenwald Captive // Ulvenwald Abomination

Eldritch Moon — common

Creature — Werewolf Horror // Creature — Eldrazi Werewolf

Sets Ulvenwald Captive // Ulvenwald Abomination has been printed in:

Ulvenwald Captive    Ulvenwald Abomination (Eldritch Moon)

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Cards like Ulvenwald Captive // Ulvenwald Abomination in Eldritch Moon:

Hamlet Captain

Hamlet Captain

Creature — Human Warrior (2/2)

Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.

3.8 /10
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Noose Constrictor

Noose Constrictor

Creature — Snake (2/2)

Reach
Discard a card: Noose Constrictor gets +1/+1 until end of turn.

6.5 /10
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Primal Druid

Primal Druid

Creature — Human Druid (0/3)

When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

6.5 /10
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Grim Flayer

Grim Flayer

Creature — Human Warrior (2/2)

Trample
Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

6 /10
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Curious Homunculus  Voracious Reader

Curious Homunculus // Voracious Reader

Creature — Homunculus // Creature — Eldrazi Homunculus (1/1)

: Add . Spend this mana only to cast an instant or sorcery spell.
At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus.

Voracious Reader

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Instant and sorcery spells you cast cost less to cast.

7.8 /10
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Tangleclaw Werewolf  Fibrous Entangler

Tangleclaw Werewolf // Fibrous Entangler

Creature — Werewolf Horror // Creature — Eldrazi Werewolf (2/4)

Tangleclaw Werewolf can block an additional creature each combat.
: Transform Tangleclaw Werewolf.

Fibrous Entangler

Vigilance
Fibrous Entangler must be blocked if able.
Fibrous Entangler can block an additional creature each combat.

2.9 /10
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Geist of the Lonely Vigil

Geist of the Lonely Vigil

Creature — Spirit Cleric (2/3)

Defender, flying
Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.

1.2 /10
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Kessig Prowler  Sinuous Predator

Kessig Prowler // Sinuous Predator

Creature — Werewolf Horror // Creature — Eldrazi Werewolf (2/1)

: Transform Kessig Prowler.

Sinuous Predator

Sinuous Predator can't be blocked by more than one creature.

3.9 /10
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Lone Rider  It That Rides as One

Lone Rider // It That Rides as One

Creature — Human Knight // Creature — Eldrazi Horror (1/1)

First strike, lifelink
At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider.

It That Rides as One

First strike, trample, lifelink

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Shrill Howler  Howling Chorus

Shrill Howler // Howling Chorus

Creature — Werewolf Horror // Creature — Eldrazi Werewolf (3/1)

Creatures with power less than Shrill Howler's power can't block it.
: Transform Shrill Howler.

Howling Chorus

Creatures with power less than Howling Chorus's power can't block it.
Whenever Howling Chorus deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token.

3.2 /10
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ThermoAlchemist

Thermo-Alchemist

Creature — Human Shaman (0/3)

Defender
: Thermo-Alchemist deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.

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Backwoods Survivalists

Backwoods Survivalists

Creature — Human Warrior (4/3)

Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.

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Bloodbriar

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Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.

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Crossroads Consecrator

Crossroads Consecrator

Creature — Human Cleric (1/2)

, : Target attacking Human gets +1/+1 until end of turn.

0.7 /10
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Deranged Whelp

Deranged Whelp

Creature — Wolf (2/1)

Menace (This creature can't be blocked except by two or more creatures.)

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Emrakuls Evangel

Emrakul's Evangel

Creature — Human Horror (3/2)

, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way.

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Falkenrath Reaver

Falkenrath Reaver

Creature — Vampire (2/2)

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Field Creeper

Field Creeper

Artifact Creature — Scarecrow (2/1)

5.2 /10
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Fogwalker

Fogwalker

Creature — Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)
When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

3.7 /10
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Foul Emissary

Foul Emissary

Creature — Human Horror (1/1)

When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
When you sacrifice Foul Emissary while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token.

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