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Burning Vengeance (Eternal Masters)

Burning Vengeance

Eternal Masters — uncommon

Enchantment

Sets Burning Vengeance has been printed in:

Burning Vengeance (Eternal Masters)

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Cards like Burning Vengeance in Eternal Masters:

Honden of Infinite Rage

Honden of Infinite Rage

Legendary Enchantment — Shrine

At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.

8.7 /10
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Sulfuric Vortex

Sulfuric Vortex

Enchantment

At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.
If a player would gain life, that player gains no life instead.

9 /10
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Undying Rage

Undying Rage

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and can't block.
When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.

5.4 /10
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Sneak Attack

Sneak Attack

Enchantment

: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

9.5 /10
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Orcish Oriflamme

Orcish Oriflamme

Enchantment

Attacking creatures you control get +1/+0.

3.4 /10
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Tooth and Claw

Tooth and Claw

Enchantment

Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.

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Ghitu Slinger

Ghitu Slinger

Creature — Human Nomad (2/2)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Ghitu Slinger enters the battlefield, it deals 2 damage to any target.

0.9 /10
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Goblin Trenches

Goblin Trenches

Enchantment

, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.

5.7 /10
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Armadillo Cloak

Armadillo Cloak

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.

8.6 /10
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Field of Souls

Field of Souls

Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.

7.9 /10
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Animate Dead

Animate Dead

Enchantment — Aura

Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.

9.9 /10
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Gaseous Form

Gaseous Form

Enchantment — Aura

Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.

2.3 /10
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Glare of Subdual

Glare of Subdual

Enchantment

Tap an untapped creature you control: Tap target artifact or creature.

7.2 /10
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Honden of Nights Reach

Honden of Night's Reach

Legendary Enchantment — Shrine

At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

8.6 /10
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Keldon Marauders

Keldon Marauders

Creature — Human Warrior (3/3)

Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Keldon Marauders enters or leaves the battlefield, it deals 1 damage to target player or planeswalker.

2.3 /10
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Seal of Cleansing

Seal of Cleansing

Enchantment

Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.

9.2 /10
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Ancestral Mask

Ancestral Mask

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

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Control Magic

Control Magic

Enchantment — Aura

Enchant creature
You control enchanted creature.

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Elephant Guide

Elephant Guide

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.

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Faiths Fetters

Faith's Fetters

Enchantment — Aura

Enchant permanent
When Faith's Fetters enters the battlefield, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

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