Phantom Monster
Eternal Masters — common
Creature — Illusion
Sets Phantom Monster has been printed in:
Eternal Masters — common
Creature — Illusion
Sets Phantom Monster has been printed in:
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Buy now! ▶Creature — Drake (2/3)
Flying
When Peregrine Drake enters the battlefield, untap up to five lands.
Creature — Efreet (3/4)
Flying
At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.
Creature — Faerie Noble (2/2)
Flying
Other creatures you control with flying get +0/+1.
: Other creatures you control with flying get +1/+0 until end of turn.
Creature — Bird Wizard (2/2)
Flying
Creature spells with flying you cast cost less to cast.
Creature — Incarnation (2/2)
Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
Creature — Cephalid (2/3)
Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."
Creature — Jellyfish (2/2)
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Creature — Human Wizard (1/1)
: Prodigal Sorcerer deals 1 damage to any target.
Legendary Creature — Spirit Noble (2/4)
Flying
Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
Creature — Drake (2/3)
Flash (You may cast this spell any time you could cast an instant.)
Flying
Other creatures you control with flying get +1/+1.
Creature — Beast (2/3)
Flying
Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
Creature — Faerie Wizard (1/3)
Flying
Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
Artifact Creature — Human Rogue (2/2)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Creature — Bird Rebel Soldier (2/3)
Flying
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Aven Riftwatcher enters or leaves the battlefield, you gain 2 life.
Creature — Goblin (0/0)
Flying
Battle Squadron's power and toughness are each equal to the number of creatures you control.
Creature — Dragon Egg (0/2)
Defender
When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and ": This creature gets +1/+0 until end of turn."
Creature — Spirit (4/4)
Flying
Whenever Jetting Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
Creature — Angel Spirit (2/2)
Flying, protection from black
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
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