Double Cleave
Eventide — common
Instant
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
"When in doubt, kill 'em twice."
Eventide — common
Instant
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
"When in doubt, kill 'em twice."
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Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Instant
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Target creature gains double strike until end of turn.
When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.)
Instant
Target creature gains double strike until end of turn.
Cycling (, Discard this card: Draw a card.)
Instant
Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Instant
Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
Instant
Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
Instant
As an additional cost to cast this spell, discard a red or green card.
Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.
Instant
Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
Instant
The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.
Instant // Sorcery
Target creature gets +X/+0 until end of turn, where X is its power.
Victory
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gains double strike until end of turn.
Creature — Giant // Instant — Adventure (5/4)
Menace (This creature can't be blocked except by two or more creatures.)
Twice the Rage
Target creature gains double strike until end of turn. (Then exile this card. You may cast the creature later from exile.)
Instant
Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control."
You gain 2 life.
Instant
Choose one —
• Target creature gets +1/+1 and gains first strike until end of turn.
• Target Pirate gets +1/+1 and gains double strike until end of turn.
Instant
Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn.
Instant
Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Target multicolored creature gains double strike until end of turn.
Draw a card.
Instant
Choose one —
• When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
• Target creature you control gains double strike until end of turn.
Instant
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature gets +1/+0 and gains flying and first strike until end of turn.
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