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Dream Thief (Eventide)

Dream Thief

Eventide — common

Creature — Faerie Rogue

Sets Dream Thief has been printed in:

Dream Thief (Eventide)

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$0.17

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Rating:

3.21/10

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Cards like Dream Thief in Eventide:

Merrow Levitator

Merrow Levitator

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: Target creature gains flying until end of turn.
Whenever you cast a blue spell, you may untap Merrow Levitator.

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Glen Elendra Archmage

Glen Elendra Archmage

Creature — Faerie Wizard (2/2)

Flying
, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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Indigo Faerie

Indigo Faerie

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: Target permanent becomes blue in addition to its other colors until end of turn.

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Razorfin Abolisher

Razorfin Abolisher

Creature — Merfolk Wizard (2/2)

, : Return target creature with a counter on it to its owner's hand.

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Shrewd Hatchling

Shrewd Hatchling

Creature — Elemental (6/6)

Shrewd Hatchling enters the battlefield with four -1/-1 counters on it.
: Target creature can't block Shrewd Hatchling this turn.
Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling.
Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.

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Sturdy Hatchling

Sturdy Hatchling

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Sturdy Hatchling enters the battlefield with four -1/-1 counters on it.
: Sturdy Hatchling gains shroud until end of turn. (It can't be the target of spells or abilities.)
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Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.

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Wake Thrasher

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Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.

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Wilderness Hypnotist

Wilderness Hypnotist

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Noggle Ransacker

Noggle Ransacker

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When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random.

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Riverfall Mimic

Riverfall Mimic

Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn.

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Shorecrasher Mimic

Shorecrasher Mimic

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When Wistful Selkie enters the battlefield, draw a card.

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Noggle Bridgebreaker

Noggle Bridgebreaker

Creature — Noggle Rogue (4/3)

When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand.

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Noggle HedgeMage

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Creature — Noggle Wizard (2/2)

When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents.
When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player or planeswalker.

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Selkie HedgeMage

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Creature — Merfolk Wizard (2/2)

When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.
When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.

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Crackleburr

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Creature — Elemental (2/2)

, , Tap two untapped red creatures you control: Crackleburr deals 3 damage to any target.
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Grazing Kelpie

Grazing Kelpie

Creature — Beast (2/3)

, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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Hotheaded Giant

Hotheaded Giant

Creature — Giant Warrior (4/4)

Haste
Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.

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: Switch Crag Puca's power and toughness until end of turn.

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