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Duergar Cave Guard (Eventide)

Duergar Cave-Guard

Eventide — uncommon

Creature — Dwarf Warrior

Sets Duergar Cave-Guard has been printed in:

Duergar Cave Guard (Eventide)

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Cards like Duergar Cave-Guard in Eventide:

Heartlash Cinder

Heartlash Cinder

Creature — Elemental Warrior (1/1)

Haste
Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.

1.8 /10
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Hoof Skulkin

Hoof Skulkin

Artifact Creature — Scarecrow (2/2)

: Target green creature gets +1/+1 until end of turn.

4.2 /10
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Hotheaded Giant

Hotheaded Giant

Creature — Giant Warrior (4/4)

Haste
Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.

0.5 /10
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Impelled Giant

Impelled Giant

Creature — Giant Warrior (3/3)

Trample
Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.

1.8 /10
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Quillspike

Quillspike

Creature — Beast (1/1)

, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.

5.7 /10
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Restless Apparition

Restless Apparition

Creature — Spirit (2/2)

: Restless Apparition gets +3/+3 until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

2.7 /10
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Stillmoon Cavalier

Stillmoon Cavalier

Creature — Zombie Knight (2/1)

Protection from white and from black
: Stillmoon Cavalier gains flying until end of turn.
: Stillmoon Cavalier gains first strike until end of turn.
: Stillmoon Cavalier gets +1/+0 until end of turn.

2.7 /10
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Thunderblust

Thunderblust

Creature — Elemental (7/2)

Haste
Thunderblust has trample as long as it has a -1/-1 counter on it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

6.1 /10
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Wake Thrasher

Wake Thrasher

Creature — Merfolk Soldier (1/1)

Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.

6.1 /10
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Cinder Pyromancer

Cinder Pyromancer

Creature — Elemental Shaman (0/1)

: Cinder Pyromancer deals 1 damage to target player or planeswalker.
Whenever you cast a red spell, you may untap Cinder Pyromancer.

7.7 /10
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Hatchet Bully

Hatchet Bully

Creature — Goblin Warrior (3/3)

, , Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target.

0.6 /10
$0.08
Outrage Shaman

Outrage Shaman

Creature — Goblin Shaman (2/2)

Chroma — When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.

2.8 /10
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Crag Puca

Crag Puca

Creature — Shapeshifter (2/4)

: Switch Crag Puca's power and toughness until end of turn.

0.3 /10
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Dominus of Fealty

Dominus of Fealty

Creature — Spirit Avatar (4/4)

Flying
At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.

6.6 /10
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Duergar MineCaptain

Duergar Mine-Captain

Creature — Dwarf Soldier (2/1)

, : Attacking creatures get +1/+0 until end of turn. ( is the untap symbol.)

3.4 /10
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Crackleburr

Crackleburr

Creature — Elemental (2/2)

, , Tap two untapped red creatures you control: Crackleburr deals 3 damage to any target.
, , Untap two tapped blue creatures you control: Return target creature to its owner's hand. ( is the untap symbol.)

3.1 /10
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Noggle Bridgebreaker

Noggle Bridgebreaker

Creature — Noggle Rogue (4/3)

When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand.

0.1 /10
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Shrewd Hatchling

Shrewd Hatchling

Creature — Elemental (6/6)

Shrewd Hatchling enters the battlefield with four -1/-1 counters on it.
: Target creature can't block Shrewd Hatchling this turn.
Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling.
Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.

1.1 /10
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Balefire Liege

Balefire Liege

Creature — Spirit Horror (2/4)

Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker.
Whenever you cast a white spell, you gain 3 life.

8.4 /10
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Belligerent Hatchling

Belligerent Hatchling

Creature — Elemental (6/6)

First strike
Belligerent Hatchling enters the battlefield with four -1/-1 counters on it.
Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.
Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.

1.5 /10
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