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Flame Jab (Eventide)

Flame Jab

Eventide — common

Sorcery

Sets Flame Jab has been printed in:

Flame Jab (Eventide)

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6.56/10

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Cards like Flame Jab in Eventide:

Rekindled Flame

Rekindled Flame

Sorcery

Rekindled Flame deals 4 damage to any target.
At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand.

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Ravens Crime

Raven's Crime

Sorcery

Target player discards a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

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Unwilling Recruit

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Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.

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Puncture Blast

Puncture Blast

Instant

Wither (This deals damage to creatures in the form of -1/-1 counters.)
Puncture Blast deals 3 damage to any target.

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Call the Skybreaker

Call the Skybreaker

Sorcery

Create a 5/5 blue and red Elemental creature token with flying.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

5.2 /10
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Waves of Aggression

Waves of Aggression

Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

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Monstrify

Monstrify

Sorcery

Target creature gets +4/+4 until end of turn.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

1.6 /10
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Spitting Image

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Sorcery

Create a token that's a copy of target creature.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

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Syphon Life

Syphon Life

Sorcery

Target player loses 2 life and you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

2.7 /10
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Cenns Enlistment

Cenn's Enlistment

Sorcery

Create two 1/1 white Kithkin Soldier creature tokens.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

3.6 /10
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Sanity Grinding

Sanity Grinding

Sorcery

Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.

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Savage Conception

Savage Conception

Sorcery

Create a 3/3 green Beast creature token.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

0.7 /10
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Worm Harvest

Worm Harvest

Sorcery

Create a 1/1 black and green Worm creature token for each land card in your graveyard.
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Drain the Well

Drain the Well

Sorcery

Destroy target land. You gain 2 life.

1.5 /10
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Nightmare Incursion

Nightmare Incursion

Sorcery

Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.

3.5 /10
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Phosphorescent Feast

Phosphorescent Feast

Sorcery

Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.

0.6 /10
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Sorcery

Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn.

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Target opponent reveals their hand. You choose a green or white creature card from it. You gain life equal to that creature card's toughness, then that player discards that card.

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Put all creatures on the bottom of their owners' libraries.

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Return all nonblue creatures to their owners' hands.

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