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Harvest Gwyllion (Eventide)

Harvest Gwyllion

Eventide — common

Creature — Hag

Sets Harvest Gwyllion has been printed in:

Harvest Gwyllion (Eventide)

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Cards like Harvest Gwyllion in Eventide:

Smoldering Butcher

Smoldering Butcher

Creature — Elemental Warrior (4/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

2.5 /10
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Bloodied Ghost

Bloodied Ghost

Creature — Spirit (3/3)

Flying
Bloodied Ghost enters the battlefield with a -1/-1 counter on it.

0.2 /10
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Deathbringer Liege

Deathbringer Liege

Creature — Horror (3/4)

Other white creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Whenever you cast a white spell, you may tap target creature.
Whenever you cast a black spell, you may destroy target creature if it's tapped.

7.6 /10
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Divinity of Pride

Divinity of Pride

Creature — Spirit Avatar (4/4)

Flying, lifelink
Divinity of Pride gets +4/+4 as long as you have 25 or more life.

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Evershrike

Evershrike

Creature — Elemental Spirit (2/2)

Flying
Evershrike gets +2/+2 for each Aura attached to it.
: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike.

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Gwyllion HedgeMage

Gwyllion Hedge-Mage

Creature — Hag Wizard (2/2)

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.
When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.

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Restless Apparition

Restless Apparition

Creature — Spirit (2/2)

: Restless Apparition gets +3/+3 until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

2.6 /10
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Stillmoon Cavalier

Stillmoon Cavalier

Creature — Zombie Knight (2/1)

Protection from white and from black
: Stillmoon Cavalier gains flying until end of turn.
: Stillmoon Cavalier gains first strike until end of turn.
: Stillmoon Cavalier gets +1/+0 until end of turn.

2.7 /10
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Voracious Hatchling

Voracious Hatchling

Creature — Elemental (6/6)

Lifelink
Voracious Hatchling enters the battlefield with four -1/-1 counters on it.
Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling.
Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling.

1.1 /10
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Noxious Hatchling

Noxious Hatchling

Creature — Elemental (6/6)

Noxious Hatchling enters the battlefield with four -1/-1 counters on it.
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling.
Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling.

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Rendclaw Trow

Rendclaw Trow

Creature — Troll (2/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

4.3 /10
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Balefire Liege

Balefire Liege

Creature — Spirit Horror (2/4)

Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker.
Whenever you cast a white spell, you gain 3 life.

8.4 /10
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Belligerent Hatchling

Belligerent Hatchling

Creature — Elemental (6/6)

First strike
Belligerent Hatchling enters the battlefield with four -1/-1 counters on it.
Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.
Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.

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Canker Abomination

Canker Abomination

Creature — Treefolk Horror (6/6)

As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.

2.5 /10
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Creakwood Liege

Creakwood Liege

Creature — Horror (2/2)

Other black creatures you control get +1/+1.
Other green creatures you control get +1/+1.
At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

8.3 /10
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Deity of Scars

Deity of Scars

Creature — Spirit Avatar (7/7)

Trample
Deity of Scars enters the battlefield with two -1/-1 counters on it.
, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.

3.5 /10
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Desecrator Hag

Desecrator Hag

Creature — Hag (2/2)

When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.

1.7 /10
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Duergar HedgeMage

Duergar Hedge-Mage

Creature — Dwarf Shaman (2/2)

When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.
When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.

7.8 /10
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Duergar MineCaptain

Duergar Mine-Captain

Creature — Dwarf Soldier (2/1)

, : Attacking creatures get +1/+0 until end of turn. ( is the untap symbol.)

3.5 /10
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Hag HedgeMage

Hag Hedge-Mage

Creature — Hag Shaman (2/2)

When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card.
When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library.

1.4 /10
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