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Indigo Faerie (Eventide)

Indigo Faerie

Eventide — uncommon

Creature — Faerie Wizard

Sets Indigo Faerie has been printed in:

Indigo Faerie (Eventide)

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$0.17

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1.91/10

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Cards like Indigo Faerie in Eventide:

Groundling Pouncer

Groundling Pouncer

Creature — Faerie (2/1)

: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.

0.5 /10
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Riverfall Mimic

Riverfall Mimic

Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn.

0.4 /10
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Shorecrasher Mimic

Shorecrasher Mimic

Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until end of turn.

0.7 /10
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Merrow Levitator

Merrow Levitator

Creature — Merfolk Wizard (2/3)

: Target creature gains flying until end of turn.
Whenever you cast a blue spell, you may untap Merrow Levitator.

2.5 /10
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Fang Skulkin

Fang Skulkin

Artifact Creature — Scarecrow (2/1)

: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

5.4 /10
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Wake Thrasher

Wake Thrasher

Creature — Merfolk Soldier (1/1)

Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.

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Wilderness Hypnotist

Wilderness Hypnotist

Creature — Merfolk Wizard (1/3)

: Target red or green creature gets -2/-0 until end of turn.

0.1 /10
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Glen Elendra Archmage

Glen Elendra Archmage

Creature — Faerie Wizard (2/2)

Flying
, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

9.5 /10
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Heartlash Cinder

Heartlash Cinder

Creature — Elemental Warrior (1/1)

Haste
Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.

1.8 /10
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Nightsky Mimic

Nightsky Mimic

Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn.

0.7 /10
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Talonrend

Talonrend

Creature — Elemental (0/5)

Flying
: Talonrend gets +1/-1 until end of turn.

0 /10
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Battlegate Mimic

Battlegate Mimic

Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn.

2.6 /10
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Dream Thief

Dream Thief

Creature — Faerie Rogue (2/1)

Flying
When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn.

3.2 /10
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Razorfin Abolisher

Razorfin Abolisher

Creature — Merfolk Wizard (2/2)

, : Return target creature with a counter on it to its owner's hand.

1.8 /10
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Woodlurker Mimic

Woodlurker Mimic

Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

0.8 /10
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Dominus of Fealty

Dominus of Fealty

Creature — Spirit Avatar (4/4)

Flying
At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.

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Kithkin Zealot

Kithkin Zealot

Creature — Kithkin Cleric (1/3)

When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.

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Suture Spirit

Suture Spirit

Creature — Spirit (1/1)

Flying
: Regenerate target creature.

1.1 /10
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Sturdy Hatchling

Sturdy Hatchling

Creature — Elemental (6/6)

Sturdy Hatchling enters the battlefield with four -1/-1 counters on it.
: Sturdy Hatchling gains shroud until end of turn. (It can't be the target of spells or abilities.)
Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling.
Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.

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Talaras Battalion

Talara's Battalion

Creature — Elf Warrior (4/3)

Cast this spell only if you've cast another green spell this turn.
Trample

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