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Nettle Sentinel (Eventide)

Nettle Sentinel

Eventide — common

Creature — Elf Warrior

Sets Nettle Sentinel has been printed in:

Nettle Sentinel (Eventide)

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4.72/10

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Cards like Nettle Sentinel in Eventide:

Merrow Bonegnawer

Merrow Bonegnawer

Creature — Merfolk Rogue (1/1)

: Target player exiles a card from their graveyard.
Whenever you cast a black spell, you may untap Merrow Bonegnawer.

2.9 /10
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Twinblade Slasher

Twinblade Slasher

Creature — Elf Warrior (1/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Twinblade Slasher gets +2/+2 until end of turn. Activate only once each turn.

2 /10
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Slippery Bogle

Slippery Bogle

Creature — Beast (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

7.4 /10
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Altar Golem

Altar Golem

Artifact Creature — Golem (0/0)

Trample
Altar Golem's power and toughness are each equal to the number of creatures on the battlefield.
Altar Golem doesn't untap during your untap step.
Tap five untapped creatures you control: Untap Altar Golem.

3.6 /10
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Noxious Hatchling

Noxious Hatchling

Creature — Elemental (6/6)

Noxious Hatchling enters the battlefield with four -1/-1 counters on it.
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling.
Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling.

4.2 /10
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Odious Trow

Odious Trow

Creature — Troll (1/1)

: Regenerate Odious Trow.

1.1 /10
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Sturdy Hatchling

Sturdy Hatchling

Creature — Elemental (6/6)

Sturdy Hatchling enters the battlefield with four -1/-1 counters on it.
: Sturdy Hatchling gains shroud until end of turn. (It can't be the target of spells or abilities.)
Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling.
Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.

0.8 /10
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Talaras Battalion

Talara's Battalion

Creature — Elf Warrior (4/3)

Cast this spell only if you've cast another green spell this turn.
Trample

4.2 /10
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Primalcrux

Primalcrux

Creature — Elemental (0/0)

Trample
Chroma — Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.

4.9 /10
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Regal Force

Regal Force

Creature — Elemental (5/5)

When Regal Force enters the battlefield, draw a card for each green creature you control.

9.1 /10
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Aerie Ouphes

Aerie Ouphes

Creature — Ouphe (3/3)

Sacrifice Aerie Ouphes: It deals damage equal to its power to target creature with flying.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

5 /10
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Ballynock Trapper

Ballynock Trapper

Creature — Kithkin Soldier (2/2)

: Tap target creature.
Whenever you cast a white spell, you may untap Ballynock Trapper.

4.9 /10
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Bloom Tender

Bloom Tender

Creature — Elf Druid (1/1)

: For each color among permanents you control, add one mana of that color.

9.9 /10
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Cinder Pyromancer

Cinder Pyromancer

Creature — Elemental Shaman (0/1)

: Cinder Pyromancer deals 1 damage to target player or planeswalker.
Whenever you cast a red spell, you may untap Cinder Pyromancer.

7.7 /10
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Duergar Assailant

Duergar Assailant

Creature — Dwarf Soldier (1/1)

Sacrifice Duergar Assailant: It deals 1 damage to target attacking or blocking creature.

2.7 /10
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Duskdale Wurm

Duskdale Wurm

Creature — Wurm (7/7)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

4.2 /10
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Figure of Destiny

Figure of Destiny

Creature — Kithkin (1/1)

: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.
: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.

6.1 /10
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Jawbone Skulkin

Jawbone Skulkin

Artifact Creature — Scarecrow (1/1)

: Target red creature gains haste until end of turn.

5.6 /10
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Marshdrinker Giant

Marshdrinker Giant

Creature — Giant Warrior (4/3)

When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls.

0.8 /10
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Merrow Levitator

Merrow Levitator

Creature — Merfolk Wizard (2/3)

: Target creature gains flying until end of turn.
Whenever you cast a blue spell, you may untap Merrow Levitator.

2.6 /10
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