Odious Trow
Eventide — common
Creature — Troll
Sets Odious Trow has been printed in:
Eventide — common
Creature — Troll
Sets Odious Trow has been printed in:
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Buy now! ▶Creature — Hag (1/1)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Beast (1/1)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature — Dwarf Soldier (1/1)
Sacrifice Duergar Assailant: It deals 1 damage to target attacking or blocking creature.
Creature — Kithkin (1/1)
: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.
: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
Creature — Spirit Avatar (7/7)
Trample
Deity of Scars enters the battlefield with two -1/-1 counters on it.
, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.
Creature — Merfolk Rogue (1/1)
: Target player exiles a card from their graveyard.
Whenever you cast a black spell, you may untap Merrow Bonegnawer.
Creature — Elf Warrior (2/2)
Nettle Sentinel doesn't untap during your untap step.
Whenever you cast a green spell, you may untap Nettle Sentinel.
Creature — Elf Warrior (1/1)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Twinblade Slasher gets +2/+2 until end of turn. Activate only once each turn.
Creature — Treefolk Horror (6/6)
As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.
Creature — Horror (2/2)
Other black creatures you control get +1/+1.
Other green creatures you control get +1/+1.
At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.
Creature — Hag (2/2)
When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.
Creature — Elemental (10/10)
Trample
At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.
Creature — Hag Shaman (2/2)
When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card.
When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library.
Artifact Creature — Scarecrow (1/1)
: Target red creature gains haste until end of turn.
Creature — Elemental (6/6)
Noxious Hatchling enters the battlefield with four -1/-1 counters on it.
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling.
Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling.
Creature — Beast (1/1)
, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
Creature — Troll (2/2)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Legendary Creature — Treefolk Shaman (2/5)
Indestructible
Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.
Creature — Hag (3/2)
Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.)
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