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Patrol Signaler (Eventide)

Patrol Signaler

Eventide — uncommon

Creature — Kithkin Soldier

Sets Patrol Signaler has been printed in:

Patrol Signaler (Eventide)

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Rating:

4.17/10

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Cards like Patrol Signaler in Eventide:

Gwyllion HedgeMage

Gwyllion Hedge-Mage

Creature — Hag Wizard (2/2)

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.
When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.

1.4 /10
$0.18
Kithkin Zealot

Kithkin Zealot

Creature — Kithkin Cleric (1/3)

When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.

1.4 /10
$0.13
Suture Spirit

Suture Spirit

Creature — Spirit (1/1)

Flying
: Regenerate target creature.

1 /10
$0.17
Springjack Shepherd

Springjack Shepherd

Creature — Kithkin Wizard (1/2)

Chroma — When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.

4.9 /10
$0.25
Battlegate Mimic

Battlegate Mimic

Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn.

2.5 /10
$0.07
Nightsky Mimic

Nightsky Mimic

Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn.

0.7 /10
$0.15
Ballynock Trapper

Ballynock Trapper

Creature — Kithkin Soldier (2/2)

: Tap target creature.
Whenever you cast a white spell, you may untap Ballynock Trapper.

4.9 /10
$0.30
Kithkin Spellduster

Kithkin Spellduster

Creature — Kithkin Wizard (2/3)

Flying
, Sacrifice Kithkin Spellduster: Destroy target enchantment.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

3.4 /10
$0.13
Fang Skulkin

Fang Skulkin

Artifact Creature — Scarecrow (2/1)

: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

5.4 /10
$0.23
Groundling Pouncer

Groundling Pouncer

Creature — Faerie (2/1)

: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.

0.5 /10
$0.16
Loyal Gyrfalcon

Loyal Gyrfalcon

Creature — Bird (3/3)

Defender, flying
Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn.

0.2 /10
$0.14
Stigma Lasher

Stigma Lasher

Creature — Elemental Shaman (2/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.

6.5 /10
$4.04
Woodlurker Mimic

Woodlurker Mimic

Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

0.8 /10
$0.09
Archon of Justice

Archon of Justice

Creature — Archon (4/4)

Flying
When Archon of Justice dies, exile target permanent.

6.2 /10
$0.22
Bloom Tender

Bloom Tender

Creature — Elf Druid (1/1)

: For each color among permanents you control, add one mana of that color.

9.9 /10
~$16
Heartlash Cinder

Heartlash Cinder

Creature — Elemental Warrior (1/1)

Haste
Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.

1.7 /10
$0.17
Indigo Faerie

Indigo Faerie

Creature — Faerie Wizard (1/1)

Flying
: Target permanent becomes blue in addition to its other colors until end of turn.

1.9 /10
$0.18
Riverfall Mimic

Riverfall Mimic

Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn.

0.3 /10
$0.09
Shorecrasher Mimic

Shorecrasher Mimic

Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until end of turn.

0.7 /10
$0.09
Spirit of the Hearth

Spirit of the Hearth

Creature — Cat Spirit (4/5)

Flying
You have hexproof. (You can't be the target of spells or abilities your opponents control.)

5.7 /10
$0.35

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