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Scourge of the Nobilis (Eventide)

Scourge of the Nobilis

Eventide — common

Enchantment — Aura

Sets Scourge of the Nobilis has been printed in:

Scourge of the Nobilis (Eventide)

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Cards like Scourge of the Nobilis in Eventide:

Favor of the Overbeing

Favor of the Overbeing

Enchantment — Aura

Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has vigilance.
As long as enchanted creature is blue, it gets +1/+1 and has flying.

6.1 /10
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Rise of the Hobgoblins

Rise of the Hobgoblins

Enchantment

When Rise of the Hobgoblins enters the battlefield, you may pay . If you do, create X 1/1 red and white Goblin Soldier creature tokens.
: Red creatures and white creatures you control gain first strike until end of turn.

4.7 /10
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Clout of the Dominus

Clout of the Dominus

Enchantment — Aura

Enchant creature
As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)
As long as enchanted creature is red, it gets +1/+1 and has haste.

7.2 /10
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Edge of the Divinity

Edge of the Divinity

Enchantment — Aura

Enchant creature
As long as enchanted creature is white, it gets +1/+2.
As long as enchanted creature is black, it gets +2/+1.

5.8 /10
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Gift of the Deity

Gift of the Deity

Enchantment — Aura

Enchant creature
As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)
As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.

5.2 /10
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Light from Within

Light from Within

Enchantment

Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.

3.1 /10
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Mirror Sheen

Mirror Sheen

Enchantment

: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.

2.4 /10
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Recumbent Bliss

Recumbent Bliss

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block.
At the beginning of your upkeep, you may gain 1 life.

3.5 /10
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Battlegate Mimic

Battlegate Mimic

Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn.

2.6 /10
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Fiery Bombardment

Fiery Bombardment

Enchantment

Chroma — , Sacrifice a creature: Fiery Bombardment deals damage to any target equal to the number of red mana symbols in the sacrificed creature's mana cost.

0.5 /10
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Endless Horizons

Endless Horizons

Enchantment

When Endless Horizons enters the battlefield, search your library for any number of Plains cards, exile them, then shuffle.
At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.

5.6 /10
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Crumbling Ashes

Crumbling Ashes

Enchantment

At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.

7.4 /10
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Duergar MineCaptain

Duergar Mine-Captain

Creature — Dwarf Soldier (2/1)

, : Attacking creatures get +1/+0 until end of turn. ( is the untap symbol.)

3.5 /10
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Idle Thoughts

Idle Thoughts

Enchantment

: Draw a card if you have no cards in hand.

1.2 /10
$0.27
Restless Apparition

Restless Apparition

Creature — Spirit (2/2)

: Restless Apparition gets +3/+3 until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

2.6 /10
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Heartlash Cinder

Heartlash Cinder

Creature — Elemental Warrior (1/1)

Haste
Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.

1.7 /10
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Belligerent Hatchling

Belligerent Hatchling

Creature — Elemental (6/6)

First strike
Belligerent Hatchling enters the battlefield with four -1/-1 counters on it.
Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.
Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.

1.5 /10
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Nightsky Mimic

Nightsky Mimic

Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn.

0.7 /10
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Stillmoon Cavalier

Stillmoon Cavalier

Creature — Zombie Knight (2/1)

Protection from white and from black
: Stillmoon Cavalier gains flying until end of turn.
: Stillmoon Cavalier gains first strike until end of turn.
: Stillmoon Cavalier gets +1/+0 until end of turn.

2.7 /10
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Duergar HedgeMage

Duergar Hedge-Mage

Creature — Dwarf Shaman (2/2)

When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.
When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.

7.8 /10
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