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Spirit of the Hearth (Eventide)

Spirit of the Hearth

Eventide — rare

Creature — Cat Spirit

Sets Spirit of the Hearth has been printed in:

Spirit of the Hearth (Eventide)

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Cards like Spirit of the Hearth in Eventide:

Archon of Justice

Archon of Justice

Creature — Archon (4/4)

Flying
When Archon of Justice dies, exile target permanent.

6.2 /10
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Kithkin Spellduster

Kithkin Spellduster

Creature — Kithkin Wizard (2/3)

Flying
, Sacrifice Kithkin Spellduster: Destroy target enchantment.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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Divinity of Pride

Divinity of Pride

Creature — Spirit Avatar (4/4)

Flying, lifelink
Divinity of Pride gets +4/+4 as long as you have 25 or more life.

7.7 /10
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Balefire Liege

Balefire Liege

Creature — Spirit Horror (2/4)

Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker.
Whenever you cast a white spell, you gain 3 life.

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Deathbringer Liege

Deathbringer Liege

Creature — Horror (3/4)

Other white creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Whenever you cast a white spell, you may tap target creature.
Whenever you cast a black spell, you may destroy target creature if it's tapped.

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Evershrike

Evershrike

Creature — Elemental Spirit (2/2)

Flying
Evershrike gets +2/+2 for each Aura attached to it.
: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike.

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Nobilis of War

Nobilis of War

Creature — Spirit Avatar (3/4)

Flying
Attacking creatures you control get +2/+0.

5.9 /10
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Aerie Ouphes

Aerie Ouphes

Creature — Ouphe (3/3)

Sacrifice Aerie Ouphes: It deals damage equal to its power to target creature with flying.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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Altar Golem

Altar Golem

Artifact Creature — Golem (0/0)

Trample
Altar Golem's power and toughness are each equal to the number of creatures on the battlefield.
Altar Golem doesn't untap during your untap step.
Tap five untapped creatures you control: Untap Altar Golem.

3.6 /10
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Antler Skulkin

Antler Skulkin

Artifact Creature — Scarecrow (3/3)

: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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Ballynock Trapper

Ballynock Trapper

Creature — Kithkin Soldier (2/2)

: Tap target creature.
Whenever you cast a white spell, you may untap Ballynock Trapper.

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Creakwood Ghoul

Creakwood Ghoul

Creature — Plant Zombie (3/3)

: Exile target card from a graveyard. You gain 1 life.

0.9 /10
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Deity of Scars

Deity of Scars

Creature — Spirit Avatar (7/7)

Trample
Deity of Scars enters the battlefield with two -1/-1 counters on it.
, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.

3.4 /10
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Dominus of Fealty

Dominus of Fealty

Creature — Spirit Avatar (4/4)

Flying
At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.

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Doomgape

Doomgape

Creature — Elemental (10/10)

Trample
At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.

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Duskdale Wurm

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Creature — Wurm (7/7)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

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Hateflayer

Hateflayer

Creature — Elemental (5/5)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
, : Hateflayer deals damage equal to its power to any target. ( is the untap symbol.)

5.6 /10
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Impelled Giant

Impelled Giant

Creature — Giant Warrior (3/3)

Trample
Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.

1.8 /10
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Kithkin Zealot

Kithkin Zealot

Creature — Kithkin Cleric (1/3)

When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.

1.4 /10
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Loyal Gyrfalcon

Loyal Gyrfalcon

Creature — Bird (3/3)

Defender, flying
Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn.

0.2 /10
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