Stalker Hag
Eventide — uncommon
Creature — Hag
Stalker Hag rulings:
There are no rulings for Stalker Hag.
Eventide — uncommon
Creature — Hag
Stalker Hag rulings:
There are no rulings for Stalker Hag.
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Buy now! ▶Creature — Dryad (3/1)
: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.)
: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Swamp.)
Creature — Treefolk (4/4)
: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.)
: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Swamp.)
Creature — Goblin Rogue (2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
, Sacrifice Boggart Loggers: Destroy target Treefolk or Forest.
Creature — Cat Warrior (2/2)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Legendary Creature — Squirrel Warrior (3/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
Legendary Creature — Dryad (3/8)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it.
Enchantment
Creatures with forestwalk can be blocked as though they didn't have forestwalk.
Enchantment — Aura
Enchant creature
Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)
Legendary Creature — Elf Warrior (2/2)
Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elves have shroud. (They can't be the targets of spells or abilities.)
Creature — Cat Warrior (2/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Elf (2/2)
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Creature — Elf Scout (1/2)
: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Creature — Antelope (2/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Djinn (4/5)
At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)
Creature — Treefolk (3/4)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Enchantment
Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Creature — Dryad Shaman (1/2)
: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Legendary Creature — Cat Warrior (5/5)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Whenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
Legendary Creature — Cat Mercenary (3/3)
Whenever Jedit Ojanen, Mercenary or another legendary creature enters the battlefield under your control, you may pay . If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.)
Creature — Human Monk (1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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