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Sturdy Hatchling (Eventide)

Sturdy Hatchling

Eventide — uncommon

Creature — Elemental

Sets Sturdy Hatchling has been printed in:

Sturdy Hatchling (Eventide)

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Cards like Sturdy Hatchling in Eventide:

Shrewd Hatchling

Shrewd Hatchling

Creature — Elemental (6/6)

Shrewd Hatchling enters the battlefield with four -1/-1 counters on it.
: Target creature can't block Shrewd Hatchling this turn.
Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling.
Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.

1.1 /10
$0.09
Noxious Hatchling

Noxious Hatchling

Creature — Elemental (6/6)

Noxious Hatchling enters the battlefield with four -1/-1 counters on it.
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling.
Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling.

4.2 /10
$0.29
Belligerent Hatchling

Belligerent Hatchling

Creature — Elemental (6/6)

First strike
Belligerent Hatchling enters the battlefield with four -1/-1 counters on it.
Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.
Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.

1.5 /10
$0.23
Voracious Hatchling

Voracious Hatchling

Creature — Elemental (6/6)

Lifelink
Voracious Hatchling enters the battlefield with four -1/-1 counters on it.
Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling.
Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling.

1.1 /10
$0.23
Deity of Scars

Deity of Scars

Creature — Spirit Avatar (7/7)

Trample
Deity of Scars enters the battlefield with two -1/-1 counters on it.
, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.

3.5 /10
$1.10
Wickerbough Elder

Wickerbough Elder

Creature — Treefolk Shaman (4/4)

Wickerbough Elder enters the battlefield with a -1/-1 counter on it.
, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.

7.8 /10
$0.12
Quillspike

Quillspike

Creature — Beast (1/1)

, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.

5.7 /10
$0.81
Grazing Kelpie

Grazing Kelpie

Creature — Beast (2/3)

, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

2 /10
$0.09
Merrow Levitator

Merrow Levitator

Creature — Merfolk Wizard (2/3)

: Target creature gains flying until end of turn.
Whenever you cast a blue spell, you may untap Merrow Levitator.

2.6 /10
$0.13
Selkie HedgeMage

Selkie Hedge-Mage

Creature — Merfolk Wizard (2/2)

When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.
When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.

2.1 /10
$0.16
Shell Skulkin

Shell Skulkin

Artifact Creature — Scarecrow (3/2)

: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

5.1 /10
$0.23
Wistful Selkie

Wistful Selkie

Creature — Merfolk Wizard (2/2)

When Wistful Selkie enters the battlefield, draw a card.

3.4 /10
$0.15
Hotheaded Giant

Hotheaded Giant

Creature — Giant Warrior (4/4)

Haste
Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.

0.5 /10
$0.12
Canker Abomination

Canker Abomination

Creature — Treefolk Horror (6/6)

As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.

2.5 /10
$0.25
Restless Apparition

Restless Apparition

Creature — Spirit (2/2)

: Restless Apparition gets +3/+3 until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

2.6 /10
$0.16
Antler Skulkin

Antler Skulkin

Artifact Creature — Scarecrow (3/3)

: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

4.8 /10
$0.21
Bloodied Ghost

Bloodied Ghost

Creature — Spirit (3/3)

Flying
Bloodied Ghost enters the battlefield with a -1/-1 counter on it.

0.2 /10
$0.10
Murkfiend Liege

Murkfiend Liege

Creature — Horror (4/4)

Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.

9.4 /10
$1.47
Rendclaw Trow

Rendclaw Trow

Creature — Troll (2/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

4.3 /10
$0.18
ColdEyed Selkie

Cold-Eyed Selkie

Creature — Merfolk Rogue (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

9.4 /10
$1.06

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