Twinblade Slasher
Eventide — uncommon
Creature — Elf Warrior
Sets Twinblade Slasher has been printed in:
Eventide — uncommon
Creature — Elf Warrior
Sets Twinblade Slasher has been printed in:
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Buy now! ▶Creature — Faerie (2/1)
: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.
Creature — Elf Warrior (2/2)
Nettle Sentinel doesn't untap during your untap step.
Whenever you cast a green spell, you may untap Nettle Sentinel.
Creature — Beast (1/1)
, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
Creature — Beast (1/1)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Artifact Creature — Scarecrow (1/1)
: Target red creature gains haste until end of turn.
Creature — Goblin Shaman (3/3)
: Target creature you control becomes the color or colors of your choice until end of turn.
Creature — Dwarf Warrior (1/3)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Duergar Cave-Guard gets +1/+0 until end of turn.
Creature — Elf Warrior (4/3)
Cast this spell only if you've cast another green spell this turn.
Trample
Creature — Ouphe (3/3)
Sacrifice Aerie Ouphes: It deals damage equal to its power to target creature with flying.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Elemental Warrior (1/1)
Haste
Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.
Artifact Creature — Scarecrow (2/2)
: Target green creature gets +1/+1 until end of turn.
Creature — Giant Warrior (3/3)
Trample
Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
Creature — Spirit (2/2)
: Restless Apparition gets +3/+3 until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Zombie Knight (2/1)
Protection from white and from black
: Stillmoon Cavalier gains flying until end of turn.
: Stillmoon Cavalier gains first strike until end of turn.
: Stillmoon Cavalier gets +1/+0 until end of turn.
Creature — Treefolk Druid (1/3)
When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand.
Creature — Merfolk Soldier (1/1)
Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.
Creature — Shapeshifter (2/1)
Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
Creature — Elf Druid (1/1)
: For each color among permanents you control, add one mana of that color.
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