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High Ground (Exodus)

High Ground

Exodus — Uncommon

Enchantment

High Ground is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

High Ground (Exodus)
Price: PaperMTGO

TCGPlayer avg. price:

$0.22

$0.09 $0.22 $0.94
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7.94/10

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Authority of the Consuls

Authority of the Consuls

Enchantment

Creatures your opponents control enter the battlefield tapped.

Whenever a creature enters the battlefield under an opponent's control, you gain 1 life.

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Sigarda s Aid

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You may cast Aura and Equipment spells as though they had flash.

Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.

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Gryff s Boon

Gryff's Boon

Enchantment Aura

Enchant creature

Enchanted creature gets +1/+0 and has flying.

: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate this ability only any time you could cast a sorcery.

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Iona s Blessing

Iona's Blessing

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.

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Hope Against Hope

Hope Against Hope

Enchantment Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature you control.

As long as enchanted creature is a Human, it has first strike.

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Graf Harvest

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Enchantment

Zombies you control have menace. (They can't be blocked except by two or more creatures.)

, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield.

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Caught in the Brights

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Enchantment Aura

Enchant creature

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When a Vehicle you control attacks, exile enchanted creature.

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Nahiri s Machinations

Nahiri's Machinations

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At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.

: Nahiri's Machinations deals 1 damage to target blocking creature.

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Choking Restraints

Choking Restraints

Enchantment Aura

Enchant creature

Enchanted creature can't attack or block.

, Sacrifice Choking Restraints: Exile enchanted creature.

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Revoke Privileges

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Enchantment Aura

Enchant creature

Enchanted creature can't attack, block, or crew Vehicles.

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Skin Invasion

Skin Invasion

Enchantment Aura

Enchant creature

Enchanted creature attacks each combat if able.

When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.

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Oath of Gideon

Oath of Gideon

Legendary Enchantment

When Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield.

Each planeswalker you control enters the battlefield with an additional loyalty counter on it.

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Bound by Moonsilver

Bound by Moonsilver

Enchantment Aura

Enchant creature

Enchanted creature can't attack, block, or transform.

Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn.

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Captured by the Consulate

Captured by the Consulate

Enchantment Aura

Enchant creature you don't control

Enchanted creature can't attack.

Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.

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Isolation Zone

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Enchantment

When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)

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Strange Augmentation

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Enchantment Aura

Enchant creature

Enchanted creature gets +1/+1.

Delirium Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.

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Retreat to Emeria

Enchantment

Landfall Whenever a land enters the battlefield under your control, choose one

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Nontoken creatures you control get +1/+1 and have vigilance.

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Call for Unity

Call for Unity

Enchantment

Revolt At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.

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Stasis Snare

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Enchantment

Flash (You may cast this spell any time you could cast an instant.)

When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)

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