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Limited Resources (Exodus)

Limited Resources

Exodus — Rare

Enchantment

Limited Resources is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander

Limited Resources (Exodus)
Price: PaperMTGO

TCGPlayer avg. price:

$0.59

$0.26 $0.59 $2.50
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Rating:

8.55/10

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Cards like Limited Resources in Standard format:

Authority of the Consuls

Authority of the Consuls

Enchantment

Creatures your opponents control enter the battlefield tapped.

Whenever a creature enters the battlefield under an opponent's control, you gain 1 life.

7.9 /10
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Myth Realized

Myth Realized

Enchantment

Whenever you cast a noncreature spell, put a lore counter on Myth Realized.

: Put a lore counter on Myth Realized.

: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."

6.5 /10
$0.48
Sigarda s Aid

Sigarda's Aid

Enchantment

You may cast Aura and Equipment spells as though they had flash.

Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.

7.7 /10
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Gryff s Boon

Gryff's Boon

Enchantment Aura

Enchant creature

Enchanted creature gets +1/+0 and has flying.

: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate this ability only any time you could cast a sorcery.

7 /10
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Quarantine Field

Quarantine Field

Enchantment

Quarantine Field enters the battlefield with X isolation counters on it.

When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.

7.9 /10
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Stasis Snare

Stasis Snare

Enchantment

Flash (You may cast this spell any time you could cast an instant.)

When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)

9.3 /10
$0.89
Oath of Nissa

Oath of Nissa

Legendary Enchantment

When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

You may spend mana as though it were mana of any color to cast planeswalker spells.

8.1 /10
$2.39
Faith Unbroken

Faith Unbroken

Enchantment Aura

Enchant creature you control

When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.

Enchanted creature gets +2/+2.

6 /10
$0.18
Oath of Gideon

Oath of Gideon

Legendary Enchantment

When Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield.

Each planeswalker you control enters the battlefield with an additional loyalty counter on it.

6.6 /10
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Isolation Zone

Isolation Zone

Enchantment

When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)

6.9 /10
$0.15
Topplegeist

Topplegeist

Creature Spirit (1/1)

Flying

When Topplegeist enters the battlefield, tap target creature an opponent controls.

Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.

5.3 /10
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Knightly Valor

Knightly Valor

Enchantment Aura

Enchant creature

When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield. (Attacking doesn't cause it to tap.)

Enchanted creature gets +2/+2 and has vigilance.

5.3 /10
$0.14
Consulate Surveillance

Consulate Surveillance

Enchantment

When Consulate Surveillance enters the battlefield, you get (four energy counters).

Pay : Prevent all damage that would be dealt to you this turn by a source of your choice.

5.7 /10
$0.18
Angelic Gift

Angelic Gift

Enchantment Aura

Enchant creature

When Angelic Gift enters the battlefield, draw a card.

Enchanted creature has flying.

5.8 /10
$0.15
Graf Harvest

Graf Harvest

Enchantment

Zombies you control have menace. (They can't be blocked except by two or more creatures.)

, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield.

6.2 /10
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Retreat to Emeria

Retreat to Emeria

Enchantment

Landfall Whenever a land enters the battlefield under your control, choose one

Put a 1/1 white Kor Ally creature token onto the battlefield.

Creatures you control get +1/+1 until end of turn.

6.2 /10
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Strange Augmentation

Strange Augmentation

Enchantment Aura

Enchant creature

Enchanted creature gets +1/+1.

Delirium Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.

7.1 /10
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Skin Invasion

Skin Invasion

Enchantment Aura

Enchant creature

Enchanted creature attacks each combat if able.

When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.

8.5 /10
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Bound by Moonsilver

Bound by Moonsilver

Enchantment Aura

Enchant creature

Enchanted creature can't attack, block, or transform.

Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn.

6.5 /10
$0.21
Captured by the Consulate

Captured by the Consulate

Enchantment Aura

Enchant creature you don't control

Enchanted creature can't attack.

Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.

5.2 /10
$0.21

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