Mage il-Vec
Exodus — common
Creature — Human Wizard
Sets Mage il-Vec has been printed in:
Exodus — common
Creature — Human Wizard
Sets Mage il-Vec has been printed in:
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Buy now! ▶Creature — Ogre Shaman (3/3)
, Discard a card at random: Ogre Shaman deals 2 damage to any target.
Creature — Human Wizard (1/2)
, : Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to that player.
Creature — Elemental (3/3)
: Target creature can't be regenerated this turn.
Creature — Goblin Assassin (2/1)
: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.
Creature — Monkey (2/2)
When Ravenous Baboons enters the battlefield, destroy target nonbasic land.
Creature — Salamander (2/1)
Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls.
Creature — Salamander (1/2)
: Cinder Crawler gets +1/+0 until end of turn. Activate only if Cinder Crawler is blocked.
Creature — Dog (4/4)
Monstrous Hound can't attack unless you control more lands than defending player.
Monstrous Hound can't block unless you control more lands than attacking player.
Creature — Ogre (3/2)
Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.
Enchantment
Discard a land card: Seismic Assault deals 2 damage to any target.
Creature — Human Knight (2/2)
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
Creature — Soltari Cleric (2/2)
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.
Creature — Human Druid (1/3)
Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
Creature — Kor Rogue Minion (2/2)
, : Target player discards a card. Activate only as a sorcery.
Creature — Insect (2/2)
When Mind Maggots enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots.
Legendary Creature — Cat Warrior (2/3)
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
Creature — Spike (0/0)
Spike Weaver enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Creature — Thrull (1/1)
, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
Creature — Human Wizard (2/2)
When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.
Creature — Human (2/2)
When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.
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