Mind Maggots
Exodus — uncommon
Creature — Insect
Sets Mind Maggots has been printed in:
Exodus — uncommon
Creature — Insect
Sets Mind Maggots has been printed in:
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Buy now! ▶Creature — Spike (0/0)
Spike Cannibal enters the battlefield with a +1/+1 counter on it.
When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.
Creature — Specter Spirit (0/0)
Flying
As Entropic Specter enters the battlefield, choose an opponent.
Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.
Whenever Entropic Specter deals damage to a player, that player discards a card.
Creature — Kor Rogue Minion (2/2)
, : Target player discards a card. Activate only as a sorcery.
Creature — Vampire Dog (2/2)
Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.
Creature — Dauthi Jackal (2/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
, Sacrifice Dauthi Jackal: Destroy target blocking creature.
Creature — Beast (3/3)
Whenever Grollub is dealt damage, each opponent gains that much life.
Creature — Elf Scout (1/1)
When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creature — Human Wizard (2/2)
When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.
Creature — Human (2/2)
When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.
Creature — Monkey (2/2)
When Ravenous Baboons enters the battlefield, destroy target nonbasic land.
Creature — Human Wizard (2/2)
When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.
Creature — Human (2/2)
When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand.
Artifact Creature — Construct (0/0)
Mindless Automaton enters the battlefield with two +1/+1 counters on it.
, Discard a card: Put a +1/+1 counter on Mindless Automaton.
Remove two +1/+1 counters from Mindless Automaton: Draw a card.
Creature — Spike (0/0)
Spike Rogue enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue.
Creature — Human Wizard (1/2)
, : Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls.
Creature — Spike (0/0)
Spike Weaver enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Artifact Creature — Thopter (0/0)
Flying
Thopter Squadron enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.
Creature — Human Druid (1/3)
Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
Creature — Dauthi Soldier (0/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield.
Creature — Human Knight (2/2)
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
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