Mind Over Matter
Exodus — rare
Enchantment
Sets Mind Over Matter has been printed in:
Exodus — rare
Enchantment
Sets Mind Over Matter has been printed in:
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Buy now! ▶Enchantment
Whenever you cast a creature spell, you may pay . If you do, return target creature to its owner's hand.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has shroud. (It can't be the target of spells or abilities.)
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step.
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchantment
At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.
Enchantment
Whenever a player casts a spell, that player returns a land they control to its owner's hand.
Creature — Illusion (4/4)
Flying
Discard a card: Return Ephemeron to its owner's hand.
Creature — Human Wizard (2/2)
When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.
Enchantment
: Remove target attacking creature you control from combat and untap it.
Enchantment
Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during their turn.
Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery.
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
: Return Shackles to its owner's hand.
Enchantment — Aura
Enchant creature
Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Enchantment — Aura
Enchant creature you control
: Enchanted creature deals 1 damage to target creature with flying.
Enchantment
Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.
Enchantment
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Enchantment
At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than their graveyard does and is their opponent. The first player may return a creature card from their graveyard to their hand.
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