Rootwater Alligator
Exodus — common
Creature — Crocodile
Sacrifice a Forest: Regenerate Rootwater Alligator.
Subduing and skinning an alligator is the first rite of maturity adolescent merfolk must pass.
Exodus — common
Creature — Crocodile
Sacrifice a Forest: Regenerate Rootwater Alligator.
Subduing and skinning an alligator is the first rite of maturity adolescent merfolk must pass.
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Buy now! ▶Creature — Troll Shaman (3/2)
, , Sacrifice a Forest: Regenerate target creature.
Creature — Cat (0/0)
Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.
, Sacrifice a Forest: Regenerate Uktabi Wildcats.
Creature — Atog (1/2)
, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.
Creature — Fungus Elemental (3/3)
, Sacrifice a Forest: Put a +2/+2 counter on Fungus Elemental. Activate only if Fungus Elemental entered the battlefield this turn.
Creature — Giant (4/4)
, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player or planeswalker.
Legendary Creature — Elf Warrior (3/2)
Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control.
, Sacrifice an Elf: Regenerate Rhys the Exiled.
Creature — Fungus (5/2)
At the beginning of your upkeep, put a spore counter on Savage Thallid.
Remove three spore counters from Savage Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Regenerate target Fungus.
Creature — Elf (2/2)
Forests you control are 1/1 green Elf creatures that are still lands.
, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
Creature — Volver (3/3)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Anavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with flying.
If Anavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."
Creature — Elephant (4/4)
When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand.
Legendary Creature — Squirrel Warrior (3/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
Creature — Troll (4/3)
: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Creature — Elf Druid (1/1)
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.
Creature — Bear (3/2)
Formidable — : Regenerate Dragon-Scarred Bear. Activate only if creatures you control have total power 8 or greater.
Legendary Creature — Elf Warrior (2/2)
: Regenerate another target Elf.
: Elf creatures you control get +3/+3 and gain trample until end of turn.
Creature — Spirit (3/3)
Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.
Creature — Troll Skeleton (0/0)
Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.
Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
Creature — Ape (3/3)
Gorilla Pack can't attack unless defending player controls a Forest.
When you control no Forests, sacrifice Gorilla Pack.
Creature — Troll Cleric (2/2)
Hedge Troll gets +1/+1 as long as you control a Plains.
: Regenerate Hedge Troll.
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