Scalding Salamander
Exodus — uncommon
Creature — Salamander
Sets Scalding Salamander has been printed in:
Exodus — uncommon
Creature — Salamander
Sets Scalding Salamander has been printed in:
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Buy now! ▶Creature — Ogre (3/2)
Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.
Creature — Human Wizard (1/2)
, : Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to that player.
Creature — Human Wizard (2/2)
, Discard a card at random: Mage il-Vec deals 1 damage to any target.
Creature — Goblin Assassin (2/1)
: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.
Creature — Dog (4/4)
Monstrous Hound can't attack unless you control more lands than defending player.
Monstrous Hound can't block unless you control more lands than attacking player.
Creature — Elemental (3/3)
: Target creature can't be regenerated this turn.
Creature — Salamander (1/2)
: Cinder Crawler gets +1/+0 until end of turn. Activate only if Cinder Crawler is blocked.
Creature — Monkey (2/2)
When Ravenous Baboons enters the battlefield, destroy target nonbasic land.
Legendary Creature — Cat Warrior (2/3)
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
Creature — Soltari Cleric (2/2)
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.
Creature — Human Knight (2/2)
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
Creature — Human Druid (1/3)
Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
Creature — Beast (3/3)
Whenever Grollub is dealt damage, each opponent gains that much life.
Creature — Human Wizard (1/2)
, : Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls.
Creature — Spike (0/0)
Spike Weaver enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Creature — Ogre Shaman (3/3)
, Discard a card at random: Ogre Shaman deals 2 damage to any target.
Creature — Troll (1/1)
Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn.
: Regenerate Pygmy Troll.
Creature — Beast (0/0)
Trample
As Skyshroud War Beast enters the battlefield, choose an opponent.
Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.
Creature — Kor Rogue Minion (2/2)
, : Target player discards a card. Activate only as a sorcery.
Creature — Dauthi Minion (1/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
, : Destroy target creature with shadow.
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