Shield Mate
Exodus — common
Creature — Human Soldier
Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.
They bear weightier burdens than the shields they carry.
Exodus — common
Creature — Human Soldier
Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.
They bear weightier burdens than the shields they carry.
TCGPlayer low price:
Buy now! ▶Creature — Human Wizard (1/1)
, : Target creature gets +0/+1 until end of turn.
, : Put target creature you control on top of its owner's library.
Creature — Human Wizard (1/1)
, : Target creature gets -2/-0 until end of turn.
, : Target creature gets +2/+0 until end of turn.
Creature — Human Cleric (1/1)
: Target creature gets +1/+1 until end of turn.
Creature — Human Scout (1/2)
Constellation — Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.
Creature — Human Wizard (1/1)
, : Target creature gets +1/+1 until end of turn.
, : Put target creature you control on top of its owner's library.
Creature — Human Cleric (1/1)
: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery.
Creature — Elf Shaman (1/1)
: Target creature gets +3/+3 until end of turn. Untap that creature.
Enchantment Creature — Nymph (1/1)
Lifelink
, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn.
Creature — Human Cleric (1/1)
: Target attacking creature gets +1/+1 until end of turn.
Creature — Human Cleric (0/2)
Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.
Creature — Human Cleric (1/1)
Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.
Creature — Human Soldier (1/1)
: Target attacking creature gets +1/+1 until end of turn.
Creature — Human Cleric (1/1)
Vigilance
Sacrifice Ollenbock Escort: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn.
Creature — Dog (1/3)
Defender
, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature — Dog (1/1)
Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature — Spirit (1/1)
Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.
Creature — Vampire Cleric (1/1)
Flying
, : Target attacking Vampire gets +1/+1 until end of turn.
Creature — Goblin (1/1)
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
Creature — Human Soldier (2/2)
: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat.
Creature — Human Soldier (1/1)
: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate only during combat and only if defending player controls no snow lands.
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