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Song of Serenity (Exodus)

Song of Serenity

Exodus — Uncommon

Enchantment

Song of Serenity is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Song of Serenity (Exodus)
Price: PaperMTGO

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$0.20

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Rating:

7.28/10

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Cards like Song of Serenity in Standard format:

Bonds of Mortality

Bonds of Mortality

Enchantment

When Bonds of Mortality enters the battlefield, draw a card.

: Creatures your opponents control lose hexproof and indestructible until end of turn.

6.8 /10
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Cryptolith Rite

Cryptolith Rite

Enchantment

Creatures you control have ": Add one mana of any color to your mana pool."

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Evolutionary Leap

Evolutionary Leap

Enchantment

, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

7.1 /10
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Durable Handicraft

Durable Handicraft

Enchantment

Whenever a creature enters the battlefield under your control, you may pay . If you do, put a +1/+1 counter on that creature.

, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.

5.6 /10
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Pacifism

Pacifism

Enchantment Aura

Enchant creature

Enchanted creature can't attack or block.

8.2 /10
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Stratus Walk

Stratus Walk

Enchantment Aura

Enchant creature

When Stratus Walk enters the battlefield, draw a card.

Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

Enchanted creature can block only creatures with flying.

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Visions of Brutality

Visions of Brutality

Enchantment Aura

Devoid (This card has no color.)

Enchant creature

Enchanted creature can't block.

Whenever enchanted creature deals damage, its controller loses that much life.

6 /10
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Goblin War Paint

Goblin War Paint

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2 and has haste.

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Wolfkin Bond

Wolfkin Bond

Enchantment Aura

Enchant creature

When Wolfkin Bond enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield.

Enchanted creature gets +2/+2.

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Nahiri s Machinations

Nahiri's Machinations

Enchantment

At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.

: Nahiri's Machinations deals 1 damage to target blocking creature.

6.5 /10
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Murder Investigation

Murder Investigation

Enchantment Aura

Enchant creature you control

When enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power.

5.9 /10
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Autumnal Gloom

Autumnal Gloom

Enchantment

: Put the top card of your library into your graveyard.

Delirium At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.

7 /10
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Ongoing Investigation

Ongoing Investigation

Enchantment

Whenever one or more creatures you control deal combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

, Exile a creature card from your graveyard: Investigate. You gain 2 life.

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Aether Meltdown

Aether Meltdown

Enchantment Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature or Vehicle

When Aether Meltdown enters the battlefield, you get (two energy counters).

Enchanted permanent gets -4/-0.

5.3 /10
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Ghostly Wings

Ghostly Wings

Enchantment Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying.

Discard a card: Return enchanted creature to its owner's hand.

6.1 /10
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Senseless Rage

Senseless Rage

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.2 /10
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Giant Spectacle

Giant Spectacle

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace.

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Lunarch Mantle

Lunarch Mantle

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2 and has ", Sacrifice a permanent: This creature gains flying until end of turn."

6.9 /10
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Tightening Coils

Tightening Coils

Enchantment Aura

Enchant creature

Enchanted creature gets -6/-0 and loses flying.

5.8 /10
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Equestrian Skill

Equestrian Skill

Enchantment Aura

Enchant creature

Enchanted creature gets +3/+3.

As long as enchanted creature is a Human, it has trample.

6.5 /10
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