Spellbook
Exodus — uncommon
Artifact
Sets Spellbook has been printed in:
Exodus — uncommon
Artifact
Sets Spellbook has been printed in:
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, : Return target creature to its owner's hand unless its controller pays .
Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Artifact Creature — Construct (0/0)
Mindless Automaton enters the battlefield with two +1/+1 counters on it.
, Discard a card: Put a +1/+1 counter on Mindless Automaton.
Remove two +1/+1 counters from Mindless Automaton: Draw a card.
Artifact
Sacrifice Skyshaper: Creatures you control gain flying until end of turn.
Artifact Creature — Thopter (0/0)
Flying
Thopter Squadron enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.
Artifact Creature — Licid (2/2)
, : Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature gets +1/+1 and is an artifact in addition to its other types.
Artifact Creature — Horse (0/0)
Workhorse enters the battlefield with four +1/+1 counters on it.
Remove a +1/+1 counter from Workhorse: Add .
Creature — Human Wizard (2/2)
When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.
Creature — Human (2/2)
When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.
Enchantment
At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
Creature — Specter Spirit (0/0)
Flying
As Entropic Specter enters the battlefield, choose an opponent.
Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.
Whenever Entropic Specter deals damage to a player, that player discards a card.
Creature — Illusion (4/4)
Flying
Discard a card: Return Ephemeron to its owner's hand.
Enchantment
Whenever you cast a creature spell, you may pay . If you do, return target creature to its owner's hand.
Creature — Rabbit Beast (4/5)
When you cast a spell, return Jackalope Herd to its owner's hand.
Creature — Human Wizard (1/2)
, : Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card.
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