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Standing Troops (Exodus)

Standing Troops

Exodus — Common

Creature Human Soldier

Standing Troops is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Standing Troops (Exodus)
Price: PaperMTGO

TCGPlayer avg. price:

$0.17

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Rating:

5.39/10

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Cards like Standing Troops in Standard format:

Affa Protector

Affa Protector

Creature Human Soldier Ally (1/4)

Vigilance

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Woodland Patrol

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Vigilance

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Trusty Companion

Trusty Companion

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Vigilance

Trusty Companion can't attack alone.

6.4 /10
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Aerial Responder

Aerial Responder

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Flying, vigilance, lifelink

8.5 /10
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Makindi Patrol

Makindi Patrol

Creature Human Knight Ally (2/3)

Rally Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

5.8 /10
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Odric  Lunarch Marshal

Odric, Lunarch Marshal

Legendary Creature Human Soldier (3/3)

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

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Inquisitor s Ox

Inquisitor's Ox

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Delirium Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.

6.5 /10
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Aether Inspector

Aether Inspector

Creature Dwarf Artificer (2/3)

Vigilance

When Aether Inspector enters the battlefield, you get (two energy counters).

Whenever Aether Inspector attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.

5.5 /10
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Extricator of Sin

Extricator of Sin

Creature Human Cleric (0/3)

When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

Delirium At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.

6.2 /10
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Dauntless Cathar

Dauntless Cathar

Creature Human Soldier (3/2)

, Exile Dauntless Cathar from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.

6.5 /10
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Hanweir Militia Captain

Hanweir Militia Captain

Creature Human Soldier (2/2)

At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.

7.1 /10
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Paranoid Parish Blade

Paranoid Parish-Blade

Creature Human Soldier (3/2)

Delirium Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.

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Stone Haven Outfitter

Stone Haven Outfitter

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Equipped creatures you control get +1/+1.

Whenever an equipped creature you control dies, draw a card.

6.1 /10
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Kor Castigator

Kor Castigator

Creature Kor Wizard Ally (3/1)

Kor Castigator can't be blocked by Eldrazi Scions.

5.8 /10
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Nearheath Chaplain

Nearheath Chaplain

Creature Human Cleric (3/1)

Lifelink

, Exile Nearheath Chaplain from your graveyard: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.

6.5 /10
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Dawn Gryff

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Flying

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Courier Griffin

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Flying

When Courier Griffin enters the battlefield, you gain 2 life.

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Ghirapur Osprey

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Lantern Scout

Lantern Scout

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Rally Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.

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Unruly Mob

Unruly Mob

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Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.

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