Standing Troops
Exodus — common
Creature — Human Soldier
Sets Standing Troops has been printed in:
Exodus — common
Creature — Human Soldier
Sets Standing Troops has been printed in:
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Buy now! ▶Creature — Human Wizard (1/2)
, : Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.
Creature — Human Knight (2/2)
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
Creature — Soltari Cleric (2/2)
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.
Creature — Human (2/2)
When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand.
Creature — Wall (0/7)
Defender (This creature can't attack.)
At end of combat, exile all creatures blocked by Wall of Nets.
When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.
Creature — Bird (1/1)
Flying
When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle.
Creature — Human Soldier (2/4)
At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life.
Legendary Creature — Cat Warrior (2/3)
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
Creature — Human Druid (1/3)
Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
Creature — Human (2/2)
When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.
Creature — Kor Rogue Minion (2/2)
, : Target player discards a card. Activate only as a sorcery.
Creature — Salamander (1/2)
: Cinder Crawler gets +1/+0 until end of turn. Activate only if Cinder Crawler is blocked.
Creature — Dauthi Minion (1/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
, : Destroy target creature with shadow.
Creature — Dauthi Jackal (2/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
, Sacrifice Dauthi Jackal: Destroy target blocking creature.
Creature — Dauthi Soldier (0/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield.
Creature — Licid (1/1)
, : Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
You control enchanted creature.
Creature — Dragon (5/5)
Flying
Exalted Dragon can't attack unless you sacrifice a land. (This cost is paid as attackers are declared.)
Creature — Elemental (3/3)
: Target creature can't be regenerated this turn.
Creature — Beast (3/3)
Whenever Grollub is dealt damage, each opponent gains that much life.
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