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Workhorse (Exodus)

Workhorse

Exodus — rare

Artifact Creature — Horse

Workhorse rulings:

There are no rulings for Workhorse.

Workhorse (Exodus)

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6.26/10

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Clockwork Avian

Clockwork Avian

Artifact Creature — Bird (0/4)

Flying
Clockwork Avian enters the battlefield with four +1/+0 counters on it.
At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.
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Clockwork Hydra

Artifact Creature — Hydra (0/0)

Clockwork Hydra enters the battlefield with four +1/+1 counters on it.
Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target.
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Clockwork Steed

Clockwork Steed

Artifact Creature — Horse (0/3)

Clockwork Steed enters the battlefield with four +1/+0 counters on it.
Clockwork Steed can't be blocked by artifact creatures.
At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
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Clockwork Swarm

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Clockwork Swarm enters the battlefield with four +1/+0 counters on it.
Clockwork Swarm can't be blocked by Walls.
At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it.
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Clockwork Vorrac

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Legendary Creature — Vampire Noble (0/0)

Crovax the Cursed enters the battlefield with four +1/+1 counters on it.
At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.
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Invigorating Hot Spring

Invigorating Hot Spring

Enchantment

Invigorating Hot Spring enters the battlefield with four +1/+1 counters on it.
Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.)
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Oathsworn Knight enters the battlefield with four +1/+1 counters on it.
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Phantom Wurm

Phantom Wurm

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Phantom Wurm enters the battlefield with four +1/+1 counters on it.
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Spike Colony enters the battlefield with four +1/+1 counters on it.
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Spitting Hydra enters the battlefield with four +1/+1 counters on it.
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Cytoplast RootKin

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Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
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Kicker (You may pay an additional as you cast this spell.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
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As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it.

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Vodalian Serpent

Vodalian Serpent

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Kicker (You may pay an additional as you cast this spell.)
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Creature — Hydra (0/0)

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Arcbound Lancer

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Artifact Creature — Beast (0/0)

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