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Homarid Spawning Bed (Fallen Empires)

Homarid Spawning Bed

Fallen Empires — uncommon

Enchantment

Sets Homarid Spawning Bed has been printed in:

Homarid Spawning Bed (Fallen Empires)

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Cards like Homarid Spawning Bed in Fallen Empires:

Merseine

Merseine

Enchantment — Aura

Enchant creature
Merseine enters the battlefield with three net counters on it.
Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it.
Pay enchanted creature's mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability.

1 /10
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Goblin Kites

Goblin Kites

Enchantment

: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.

1.5 /10
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Night Soil

Night Soil

Enchantment

, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.

7 /10
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Thelons Curse

Thelon's Curse

Enchantment

Blue creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay for each creature chosen this way. If the player does, untap those creatures.

0.2 /10
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Tidal Influence

Tidal Influence

Enchantment

Cast this spell only if no permanents named Tidal Influence are on the battlefield.
Tidal Influence enters the battlefield with a tide counter on it.
At the beginning of your upkeep, put a tide counter on Tidal Influence.
As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.
As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.
Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.

0.7 /10
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Tidal Flats

Tidal Flats

Enchantment

: For each attacking creature without flying, its controller may pay . If that player doesn't, creatures you control blocking that creature gain first strike until end of turn.

1.1 /10
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Fungal Bloom

Fungal Bloom

Enchantment

: Put a spore counter on target Fungus.

4.8 /10
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Goblin Warrens

Goblin Warrens

Enchantment

, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens.

6 /10
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Svyelunite Priest

Svyelunite Priest

Creature — Merfolk Cleric (1/1)

, : Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.)

0.7 /10
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River Merfolk

River Merfolk

Creature — Merfolk (2/1)

: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

0.9 /10
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Vodalian Soldiers

Vodalian Soldiers

Creature — Merfolk Soldier (1/2)

0.4 /10
$0.16
Breeding Pit

Breeding Pit

Enchantment

At the beginning of your upkeep, sacrifice Breeding Pit unless you pay .
At the beginning of your end step, create a 0/1 black Thrull creature token.

3.5 /10
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Heroism

Heroism

Enchantment

Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays .

0 /10
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Raiding Party

Raiding Party

Enchantment

Raiding Party can't be the target of white spells or abilities from white sources.
Sacrifice an Orc: Each player may tap any number of untapped white creatures they control. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.

0.4 /10
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Thelons Chant

Thelon's Chant

Enchantment

At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay .
Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless the player puts a -1/-1 counter on a creature they control.

1 /10
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Thrull Retainer

Thrull Retainer

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Thrull Retainer: Regenerate enchanted creature.

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Tourachs Chant

Tourach's Chant

Enchantment

At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay .
Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless they put a -1/-1 counter on a creature they control.

1.5 /10
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Tourachs Gate

Tourach's Gate

Enchantment — Aura

Enchant land you control
Sacrifice a Thrull: Put three time counters on Tourach's Gate.
At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it.
Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped.

0.7 /10
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Elven Fortress

Elven Fortress

Enchantment

: Target blocking creature gets +0/+1 until end of turn.

0.3 /10
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Farrels Mantle

Farrel's Mantle

Enchantment — Aura

Enchant creature
Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.

1.3 /10
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