Hymn to Tourach
Fallen Empires — common
Sorcery
Sets Hymn to Tourach has been printed in:
Fallen Empires — common
Sorcery
Sets Hymn to Tourach has been printed in:
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As an additional cost to cast this spell, exile a creature you control.
Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.
Sorcery
As an additional cost to cast this spell, sacrifice a Goblin.
Goblin Grenade deals 5 damage to any target.
Instant
Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.
Instant
Until end of turn, whenever a player taps an Island for mana, that player adds an additional .
Instant
Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.
Creature — Cleric Knight (2/1)
Protection from white
: Order of the Ebon Hand gains first strike until end of turn.
: Order of the Ebon Hand gets +1/+0 until end of turn.
Creature — Thrull (2/2)
Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
Artifact
, , Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library.
Creature — Thrull (2/2)
Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.
Enchantment
, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.
Creature — Thrull (1/3)
, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.
Artifact
, , Sacrifice Balm of Restoration: Choose one —
• You gain 2 life.
• Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Dwarf Soldier (1/2)
: Target Dwarf creature gets +1/+0 until end of turn.
Artifact
, , Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.
Creature — Elf Archer (1/1)
, : Target creature doesn't untap during its controller's next untap step.
Enchantment
: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.
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