Icatian Javelineers
Fallen Empires — common
Creature — Human Soldier
Sets Icatian Javelineers has been printed in:
Fallen Empires — common
Creature — Human Soldier
Sets Icatian Javelineers has been printed in:
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Buy now! ▶Creature — Human (0/2)
Icatian Moneychanger enters the battlefield with three credit counters on it.
When Icatian Moneychanger enters the battlefield, it deals 3 damage to you.
At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.
Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate only during your upkeep.
Creature — Human Soldier (1/1)
: Icatian Infantry gains first strike until end of turn.
: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature — Human Cleric (1/1)
: Target creature gets +1/+1 until end of turn.
Creature — Human Soldier Scout (1/1)
, : Target creature gains first strike until end of turn.
Creature — Fungus (2/2)
At the beginning of your upkeep, put a spore counter on Thorn Thallid.
Remove three spore counters from Thorn Thallid: It deals 1 damage to any target.
Creature — Human Cleric Soldier (0/2)
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Fungus (1/1)
At the beginning of your upkeep, put a spore counter on Thallid.
Remove three spore counters from Thallid: Create a 1/1 green Saproling creature token.
Creature — Human Soldier (2/4)
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature — Human Soldier (1/1)
First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.
Creature — Dwarf (0/2)
, , Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature.
Creature — Elf Scout (1/1)
, : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.
Creature — Human (2/2)
Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.
Creature — Homarid (2/2)
Homarid enters the battlefield with a tide counter on it.
At the beginning of your upkeep, put a tide counter on Homarid.
As long as there is exactly one tide counter on Homarid, it gets -1/-1.
As long as there are exactly three tide counters on Homarid, it gets +1/+1.
Whenever there are four or more tide counters on Homarid, remove all tide counters from it.
Creature — Human Cleric Knight (2/1)
Protection from black
: Order of Leitbur gains first strike until end of turn.
: Order of Leitbur gets +1/+0 until end of turn.
Creature — Goblin Shaman (0/2)
Sacrifice a Goblin: Regenerate target creature.
Creature — Avatar (2/6)
, Tap three untapped white creatures you control: Destroy target creature.
Creature — Human Soldier (1/2)
: Target Soldier creature gets +1/+0 until end of turn.
Creature — Orc Warrior (1/1)
: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.
Creature — Orc Rogue (1/1)
: Look at the top three cards of target player's library.
Creature — Human Cleric (1/3)
: Add . If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step.
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