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Mindstab Thrull (Fallen Empires)

Mindstab Thrull

Fallen Empires — common

Creature — Thrull

Mindstab Thrull (Fallen Empires)

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Cards like Mindstab Thrull in Fallen Empires:

Necrite

Necrite

Creature — Thrull (2/2)

Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.

1 /10
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Armor Thrull

Armor Thrull

Creature — Thrull (1/3)

, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.

1.7 /10
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Basal Thrull

Basal Thrull

Creature — Thrull (1/2)

, Sacrifice Basal Thrull: Add .

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Farrels Zealot

Farrel's Zealot

Creature — Human (2/2)

Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.

0.7 /10
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Derelor

Derelor

Creature — Thrull (4/4)

Black spells you cast cost more to cast.

0.5 /10
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Order of the Ebon Hand

Order of the Ebon Hand

Creature — Cleric Knight (2/1)

Protection from white
: Order of the Ebon Hand gains first strike until end of turn.
: Order of the Ebon Hand gets +1/+0 until end of turn.

2 /10
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Thrull Wizard

Thrull Wizard

Creature — Thrull Wizard (1/1)

: Counter target black spell unless that spell's controller pays or .

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Icatian Skirmishers

Icatian Skirmishers

Creature — Human Soldier (1/1)

First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.

2.6 /10
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Goblin Flotilla

Goblin Flotilla

Creature — Goblin (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of each combat, unless you pay , whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.

0.6 /10
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River Merfolk

River Merfolk

Creature — Merfolk (2/1)

: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

1 /10
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Vodalian Knights

Vodalian Knights

Creature — Merfolk Knight (2/2)

First strike
Vodalian Knights can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Vodalian Knights.
: Vodalian Knights gains flying until end of turn.

0.9 /10
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Dwarven Soldier

Dwarven Soldier

Creature — Dwarf Soldier (2/1)

Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.

2.2 /10
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Elvish Farmer

Elvish Farmer

Creature — Elf (0/2)

At the beginning of your upkeep, put a spore counter on Elvish Farmer.
Remove three spore counters from Elvish Farmer: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.

5.6 /10
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Homarid

Homarid

Creature — Homarid (2/2)

Homarid enters the battlefield with a tide counter on it.
At the beginning of your upkeep, put a tide counter on Homarid.
As long as there is exactly one tide counter on Homarid, it gets -1/-1.
As long as there are exactly three tide counters on Homarid, it gets +1/+1.
Whenever there are four or more tide counters on Homarid, remove all tide counters from it.

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Thallid Devourer

Thallid Devourer

Creature — Fungus (2/2)

At the beginning of your upkeep, put a spore counter on Thallid Devourer.
Remove three spore counters from Thallid Devourer: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.

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Ebon Praetor

Ebon Praetor

Creature — Avatar Praetor (5/5)

First strike, trample
At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.
Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate only during your upkeep and only once each turn.

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Farrelite Priest

Farrelite Priest

Creature — Human Cleric (1/3)

: Add . If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step.

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Initiates of the Ebon Hand

Initiates of the Ebon Hand

Creature — Cleric (1/1)

: Add . If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.

3.6 /10
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Seasinger

Seasinger

Creature — Merfolk (0/1)

When you control no Islands, sacrifice Seasinger.
You may choose not to untap Seasinger during your untap step.
: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.

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Spore Flower

Spore Flower

Creature — Fungus (0/1)

At the beginning of your upkeep, put a spore counter on Spore Flower.
Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.

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