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Svyelunite Priest (Fallen Empires)

Svyelunite Priest

Fallen Empires — uncommon

Creature — Merfolk Cleric

Sets Svyelunite Priest has been printed in:

Svyelunite Priest (Fallen Empires)

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Cards like Svyelunite Priest in Fallen Empires:

River Merfolk

River Merfolk

Creature — Merfolk (2/1)

: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

0.9 /10
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Deep Spawn

Deep Spawn

Creature — Homarid (6/6)

Trample
At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards.
: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.)

1.2 /10
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Homarid Warrior

Homarid Warrior

Creature — Homarid Warrior (3/3)

: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.)

0.3 /10
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Vodalian Soldiers

Vodalian Soldiers

Creature — Merfolk Soldier (1/2)

0.4 /10
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Dwarven Lieutenant

Dwarven Lieutenant

Creature — Dwarf Soldier (1/2)

: Target Dwarf creature gets +1/+0 until end of turn.

3.6 /10
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Icatian Lieutenant

Icatian Lieutenant

Creature — Human Soldier (1/2)

: Target Soldier creature gets +1/+0 until end of turn.

0.1 /10
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Order of Leitbur

Order of Leitbur

Creature — Human Cleric Knight (2/1)

Protection from black
: Order of Leitbur gains first strike until end of turn.
: Order of Leitbur gets +1/+0 until end of turn.

1 /10
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Order of the Ebon Hand

Order of the Ebon Hand

Creature — Cleric Knight (2/1)

Protection from white
: Order of the Ebon Hand gains first strike until end of turn.
: Order of the Ebon Hand gets +1/+0 until end of turn.

2 /10
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Vodalian Knights

Vodalian Knights

Creature — Merfolk Knight (2/2)

First strike
Vodalian Knights can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Vodalian Knights.
: Vodalian Knights gains flying until end of turn.

0.8 /10
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Vodalian War Machine

Vodalian War Machine

Creature — Wall (0/4)

Defender (This creature can't attack.)
Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender.
Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn.
When Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities.

0.1 /10
$0.50
Dwarven Soldier

Dwarven Soldier

Creature — Dwarf Soldier (2/1)

Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.

2.2 /10
$0.16
Elvish Hunter

Elvish Hunter

Creature — Elf Archer (1/1)

, : Target creature doesn't untap during its controller's next untap step.

3.6 /10
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Seasinger

Seasinger

Creature — Merfolk (0/1)

When you control no Islands, sacrifice Seasinger.
You may choose not to untap Seasinger during your untap step.
: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.

4.1 /10
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Homarid Shaman

Homarid Shaman

Creature — Homarid Shaman (2/1)

: Tap target green creature.

2.4 /10
$0.82
Elvish Farmer

Elvish Farmer

Creature — Elf (0/2)

At the beginning of your upkeep, put a spore counter on Elvish Farmer.
Remove three spore counters from Elvish Farmer: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.

5.6 /10
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Spore Flower

Spore Flower

Creature — Fungus (0/1)

At the beginning of your upkeep, put a spore counter on Spore Flower.
Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.

6 /10
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Vodalian Mage

Vodalian Mage

Creature — Merfolk Wizard (1/1)

, : Counter target spell unless its controller pays .

2.9 /10
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Ebon Praetor

Ebon Praetor

Creature — Avatar Praetor (5/5)

First strike, trample
At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.
Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate only during your upkeep and only once each turn.

1.7 /10
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Homarid

Homarid

Creature — Homarid (2/2)

Homarid enters the battlefield with a tide counter on it.
At the beginning of your upkeep, put a tide counter on Homarid.
As long as there is exactly one tide counter on Homarid, it gets -1/-1.
As long as there are exactly three tide counters on Homarid, it gets +1/+1.
Whenever there are four or more tide counters on Homarid, remove all tide counters from it.

0.9 /10
$0.18
Basal Thrull

Basal Thrull

Creature — Thrull (1/2)

, Sacrifice Basal Thrull: Add .

5.9 /10
$0.32

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