Battle Brawler
Fate Reforged — uncommon
Creature — Orc Warrior
Sets Battle Brawler has been printed in:
Fate Reforged — uncommon
Creature — Orc Warrior
Sets Battle Brawler has been printed in:
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Buy now! ▶Creature — Zombie Warrior (1/1)
When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Creature — Human Monk (1/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Jeskai Sage dies, draw a card.
Creature — Demon (4/4)
Delve (Each card you exile from your graveyard while casting this spell pays for .)
If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
Creature — Human Monk (3/1)
Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.
Creature — Human Warrior (3/2)
Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature — Orc Archer (4/2)
Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.
Creature — Orc Warrior (3/3)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature — Demon (5/4)
Flying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
Creature — Orc Warrior (3/3)
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
: Creatures your opponents control block this turn if able, and you choose how those creatures block.
Creature — Human Rogue (2/1)
: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn.
Creature — Wall (0/4)
Flash (You may cast this spell any time you could cast an instant.)
Defender
When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand.
Creature — Goblin Scout (3/1)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature — Human Warrior (1/1)
Whenever Mardu Shadowspear attacks, each opponent loses 1 life.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature — Human Monk (2/2)
Lifelink
Instant and sorcery spells you control have lifelink.
: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.
Creature — Human Shaman (0/2)
: Add .
Ferocious — : Add . Activate only if you control a creature with power 4 or greater.
Creature — Human Warrior (3/3)
Abzan Kin-Guard has lifelink as long as you control a white or black permanent.
Creature — Dog Scout (1/1)
When Ainok Guide enters the battlefield, choose one —
• Put a +1/+1 counter on Ainok Guide.
• Search your library for a basic land card, reveal it, then shuffle and put that card on top.
Creature — Human Cleric (1/3)
When Arashin Cleric enters the battlefield, you gain 3 life.
Creature — Elemental (4/1)
When Frost Walker becomes the target of a spell or ability, sacrifice it.
Creature — Zombie Fish (5/5)
Delve (Each card you exile from your graveyard while casting this spell pays for .)
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