Enhanced Awareness
Fate Reforged — common
Instant
Enhanced Awareness rulings:
There are no rulings for Enhanced Awareness.
Fate Reforged — common
Instant
Enhanced Awareness rulings:
There are no rulings for Enhanced Awareness.
TCGPlayer low price:
Buy now! ▶Sorcery
Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.
Battle — Siege // Artifact
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Vryn enters the battlefield, draw three cards, then discard a card.
Overloaded Mage-Ring
, , Sacrifice Overloaded Mage-Ring: Copy target spell you control. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Sorcery
Draw three cards, untap up to two lands, then discard a card.
Creature — Human Shaman (2/2)
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards.
Enchantment
When Trial of Knowledge enters the battlefield, draw three cards, then discard a card.
When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand.
Sorcery
Draw three cards. If you control no artifacts, discard a card.
Creature — Vampire Berserker (3/3)
Anje's Ravager attacks each combat if able.
Whenever Anje's Ravager attacks, discard your hand, then draw three cards.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Enchantment
Return Attunement to its owner's hand: Draw three cards, then discard four cards.
Creature — Devil Horror (3/4)
This spell costs less to cast for each instant and sorcery card in your graveyard.
Prowess
When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards.
Enchantment — Aura
Enchant creature
When enchanted creature dies, draw three cards, then discard one of them.
Creature — Cephalid (2/3)
Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."
Legendary Planeswalker — Chandra
+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to any target.
?2: Each player discards their hand, then draws three cards.
?7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.
Sorcery
Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
Creature — Goblin Rogue (2/1)
Prowess, haste
Disguise . This cost is reduced by for each instant and sorcery card in your graveyard. (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards.
Sorcery
Draw three cards. Then target opponent faces a villainous choice — They discard three cards, or you may cast a spell from your hand without paying its mana cost.
Sorcery
Draw three cards.
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Instant
Draw three cards.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
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