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Ethereal Ambush (Fate Reforged)

Ethereal Ambush

Fate Reforged — common

Instant

Ethereal Ambush rulings:

There are no rulings for Ethereal Ambush.

Ethereal Ambush (Fate Reforged)

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Write into Being

Write into Being

Sorcery

Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

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A Little Chat

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Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

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Advice from the Fae

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Sorcery

( can be paid with any two mana or with . This card's mana value is 6.)
Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.

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Ajanis Influence

Ajani's Influence

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Put two +1/+1 counters on target creature.
Look at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

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Ajani Mentor of Heroes

Ajani, Mentor of Heroes

Legendary Planeswalker — Ajani

+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.
+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
?8: You gain 100 life.

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Ajani Valiant Protector

Ajani, Valiant Protector

Legendary Planeswalker — Ajani

+2: Put two +1/+1 counters on up to one target creature.
+1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
?11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.

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--
Akal Pakal First Among Equals

Akal Pakal, First Among Equals

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At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

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Alrund God of the Cosmos  Hakka Whispering Raven

Alrund, God of the Cosmos // Hakka, Whispering Raven

Legendary Creature — God // Legendary Creature — Bird (1/1)

Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.
At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Hakka, Whispering Raven

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Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2.

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Ancestral Memories

Ancestral Memories

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Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.

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Animists Awakening

Animist's Awakening

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Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
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Annie Flash the Veteran

Annie Flash, the Veteran

Legendary Creature — Human Rogue (4/5)

Flash
When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped.
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Another Chance

Another Chance

Instant

You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)

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Ao the Dawn Sky

Ao, the Dawn Sky

Legendary Creature — Dragon Spirit (5/4)

Flying, vigilance
When Ao, the Dawn Sky dies, choose one —
• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
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Ardent Dustspeaker

Ardent Dustspeaker

Creature — Minotaur Shaman (3/4)

Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.

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Artisans Sorrow

Artisan's Sorrow

Instant

Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Ashcoat of the Shadow Swarm

Ashcoat of the Shadow Swarm

Legendary Creature — Rat Warlock (3/4)

Whenever Ashcoat of the Shadow Swarm attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control.
At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

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Ashiok Wicked Manipulator

Ashiok, Wicked Manipulator

Legendary Planeswalker — Ashiok

If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead.
+1: Look at the top two cards of your library. Exile one of them and put the other into your hand.
?2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature."
?7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.

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Atsushi the Blazing Sky

Atsushi, the Blazing Sky

Legendary Creature — Dragon Spirit (4/4)

Flying, trample
When Atsushi, the Blazing Sky dies, choose one —
• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
• Create three Treasure tokens.

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Automatic Librarian

Automatic Librarian

Artifact Creature — Construct (3/2)

When Automatic Librarian enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Bard Class

Bard Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
Legendary creatures you control enter the battlefield with an additional +1/+1 counter on them.
: Level 2
Legendary spells you cast cost less to cast. This effect reduces only the amount of colored mana you pay.
: Level 3
Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.

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