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Kolaghan  the Storm s Fury (Fate Reforged)

Kolaghan, the Storm's Fury

Fate Reforged — Rare

Legendary Creature Dragon

Kolaghan, the Storm's Fury is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Kolaghan  the Storm s Fury (Fate Reforged)
Price: PaperMTGO

TCGPlayer avg. price:

$0.53

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Rating:

7.45/10

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Cards like Kolaghan, the Storm's Fury in Standard format:

Guul Draz Overseer

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Creature Vampire (3/4)

Flying

Landfall Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

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Soulblade Djinn

Soulblade Djinn

Creature Djinn (4/3)

Flying

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.

5.3 /10
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Tajuru Beastmaster

Tajuru Beastmaster

Creature Elf Warrior Ally (5/5)

Rally Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

5.8 /10
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Tajuru Warcaller

Tajuru Warcaller

Creature Elf Warrior Ally (2/1)

Rally Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.

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Inspiring Captain

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When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.

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General Tazri

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When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library.

: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

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Boltwing Marauder

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Flying

Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.

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Dragonlord Kolaghan

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Legendary Creature Elder Dragon (6/5)

Flying, haste

Other creatures you control have haste.

Whenever an opponent casts a creature or planeswalker spell with the same name as a card in his or her graveyard, that player loses 10 life.

8.5 /10
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Thunderbreak Regent

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Flying

Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.

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Bloodhall Priest

Bloodhall Priest

Creature Vampire Cleric (4/4)

Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Embodiment of Fury

Embodiment of Fury

Creature Elemental (4/3)

Trample

Land creatures you control have trample.

Landfall Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

6.5 /10
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Demon of Dark Schemes

Demon of Dark Schemes

Creature Demon (5/5)

Flying

When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn.

Whenever another creature dies, you get (an energy counter).

, Pay : Put target creature card from a graveyard onto the battlefield under your control tapped.

8.1 /10
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Ondu Champion

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Creature Minotaur Warrior Ally (4/3)

Rally Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn.

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Rally Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.

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Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

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Menace (This creature can't be blocked except by two or more creatures.)

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Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

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Embodiment of Insight

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Creature Elemental (4/4)

Vigilance

Land creatures you control have vigilance.

Landfall Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

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