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Kolaghan  the Storm s Fury (Fate Reforged)

Kolaghan, the Storm's Fury

Fate Reforged — Rare

Legendary Creature Dragon

Kolaghan, the Storm's Fury is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Kolaghan  the Storm s Fury (Fate Reforged)
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Rating:

7.51/10

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Cards like Kolaghan, the Storm's Fury in Standard format:

Trueheart Twins

Trueheart Twins

Creature Jackal Warrior (4/4)

You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.)

Whenever you exert a creature, creatures you control get +1/+0 until end of turn.

5.2 /10
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Tah Crop Elite

Tah-Crop Elite

Creature Bird Warrior (2/2)

Flying

You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)

1 /10
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Dire Fleet Neckbreaker

Dire Fleet Neckbreaker

Creature Orc Pirate (3/2)

Attacking Pirates you control get +2/+0.

6.2 /10
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Foundry Hornet

Foundry Hornet

Creature Insect (2/3)

Flying

When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.

4.5 /10
$0.20
The Scorpion God

The Scorpion God

Legendary Creature God (6/5)

Whenever a creature with a -1/-1 counter on it dies, draw a card.

: Put a -1/-1 counter on another target creature.

When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.

8.5 /10
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Demon of Dark Schemes

Demon of Dark Schemes

Creature Demon (5/5)

Flying

When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn.

Whenever another creature dies, you get (an energy counter).

, Pay : Put target creature card from a graveyard onto the battlefield under your control tapped.

8.2 /10
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Dawnfeather Eagle

Dawnfeather Eagle

Creature Bird (3/3)

Flying

When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

1.1 /10
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Majestic Heliopterus

Majestic Heliopterus

Creature Dinosaur (2/2)

Flying

Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.

6 /10
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Merciless Javelineer

Merciless Javelineer

Creature Minotaur Warrior (4/2)

, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.

3.6 /10
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Lurking Chupacabra

Lurking Chupacabra

Creature Beast Horror (2/3)

Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.

5 /10
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Lightning Runner

Lightning Runner

Creature Human Warrior (2/2)

Double strike, haste

Whenever Lightning Runner attacks, you get (two energy counters), then you may pay . If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.

8.1 /10
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Admiral Beckett Brass

Admiral Beckett Brass

Legendary Creature Human Pirate (3/3)

Other Pirates you control get +1/+1.

At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

5 /10
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Cultivator of Blades

Cultivator of Blades

Creature Elf Artificer (1/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

5.6 /10
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Gilded Cerodon

Gilded Cerodon

Creature Beast (4/4)

Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.

6.6 /10
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Majestic Myriarch

Majestic Myriarch

Creature Chimera (0/0)

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.

At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

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Decimator Beetle

Decimator Beetle

Creature Insect (4/5)

When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control.

Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls.

3.8 /10
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Emberhorn Minotaur

Emberhorn Minotaur

Creature Minotaur Warrior (4/3)

You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)

1.5 /10
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Bishop of Binding

Bishop of Binding

Creature Vampire Cleric (1/1)

When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.

Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.

5.6 /10
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Imperial Aerosaur

Imperial Aerosaur

Creature Dinosaur (3/3)

Flying

When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.

5 /10
$0.20
Encampment Keeper

Encampment Keeper

Creature Hound (1/1)

First strike

, , Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.

5 /10
$0.13

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